Missing Chars

Dogpatch

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Okay, now is a good time to wave the white flag. 

Long story short, we migrated to a new host and had to transfer all the files from the old host to the new one. Everything is 99% working! The 1% left is something I have spent a few hours on trying to figure out what caused it with no luck at all -which is why I'm here.

The characters are missing from the character selection screen. I checked the CP and the SQL and they are all there, items, cashpoints, deathmatch points, everything. The only thing missing are the characters from the selection screen. Like I said the migration is 99% so, no, there are no errors that occur when I run the server. Just the missing chars. 

Does anyone know what might have caused this or have a solution?

SVN: (obviously) Hercules

Client: 2012-04-10

Not sure if the client version and svn are any use to helping solve my problem but I put it there anyhow. 

Thanks in advance!

 
Okay, now is a good time to wave the white flag.

Long story short, we migrated to a new host and had to transfer all the files from the old host to the new one. Everything is 99% working! The 1% left is something I have spent a few hours on trying to figure out what caused it with no luck at all -which is why I'm here.

The characters are missing from the character selection screen. I checked the CP and the SQL and they are all there, items, cashpoints, deathmatch points, everything. The only thing missing are the characters from the selection screen. Like I said the migration is 99% so, no, there are no errors that occur when I run the server. Just the missing chars.

Does anyone know what might have caused this or have a solution?

SVN: (obviously) Hercules

Client: 2012-04-10

Not sure if the client version and svn are any use to helping solve my problem but I put it there anyhow.

Thanks in advance!
Some things to check1) check if `char` table have proper data(that's where character is stored).

2) PACKETVER set to 20120410 and recompiled the server

3) you are connecting to proper IP of migrated host.

(Show Warning/Error of char/map-server if any)

 
Last edited by a moderator:
Okay, now is a good time to wave the white flag.

Long story short, we migrated to a new host and had to transfer all the files from the old host to the new one. Everything is 99% working! The 1% left is something I have spent a few hours on trying to figure out what caused it with no luck at all -which is why I'm here.

The characters are missing from the character selection screen. I checked the CP and the SQL and they are all there, items, cashpoints, deathmatch points, everything. The only thing missing are the characters from the selection screen. Like I said the migration is 99% so, no, there are no errors that occur when I run the server. Just the missing chars.

Does anyone know what might have caused this or have a solution?

SVN: (obviously) Hercules

Client: 2012-04-10

Not sure if the client version and svn are any use to helping solve my problem but I put it there anyhow.

Thanks in advance!
Some things to check1) check if `char` table have proper data(that's where character is stored).

2) PACKETVER set to 20120410 and recompiled the server

3) you are connecting to proper IP of migrated host.

(Show Warning/Error of char/map-server if any)
Thanks for replying. 

Checked, double checked, then triple checked. Everything seems to be intact and there are no errors popping up besides from the some NPC missing lines I have yet to fix. But that shouldn't be a problem since it was already like that before we migrated.

Additional info, can't create new characters as well. 

 
based on our conversation, you are using ragexeRE. try to remove // in this line of your mmo.h

//Uncomment the following line if your client is ragexeRE instead of ragexe (required because of conflicting packets in ragexe vs ragexeRE).//#define ENABLE_PACKETVER_Rto#define ENABLE_PACKETVER_R
then recompile your server.

 
Last edited by a moderator:
Works now. Thanks guys!

So I was missing the SQL_update table. Thanks a million to Dastgir and to you to Mhalicot!

 
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