Some Headgear gives me Sprite Errors T.T HELP

binbinH

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Some Headgear gives me Sprite Errors T.T HELP

Headgears like LBH, GPIPE, etc, gives me sprite errors this headgears have dupplicates that work well. what happens is that even if headgears are equiped it doesnt show on players heads(as if there is no sprite) and also client crashes when alt q window is open. I would appreciate any help or ideas how to fix this.

 
have you edit the item id ? iteminfo ? perhaps you put at wrong position ?
No
default_sad.png
they have correct item ID, where can i check the correct iteminfo?

 
System/iteminfo.lua or iteminfo.lub
i use the one from zackdreaver in his translation package. I am a real newbie and dont know how to open lua or lub files hehe
use notepad ++
[5518] = {
unidentifiedDisplayName = "Helm",
unidentifiedResourceName = "헬름",
unidentifiedDescriptionName = {
"Unknown Item, can be identified by [Magnifier]."
},
identifiedDisplayName = "Large Baphomet Horns",
identifiedResourceName = "대형마제스틱고우트",
identifiedDescriptionName = {
"A headgear made from the horns of Baphomet.",
"12% additional tolerance against Demi-Human monsters.",
"Increase certain amount of ATK based on wearer's Job lv.",
"Class: ^777777Headgear^000000",
"Defense: ^77777710^000000",
"Location: ^777777Upper^000000",
"Weight: ^77777780^000000",
"Required Level: ^77777750^000000",
"Jobs: ^777777All^000000"
},
slotCount = 0,
ClassNum = 513
},
this is what i have on my itemlua
default_smile.png
is it the correct file?
 
System/iteminfo.lua or iteminfo.lub
i use the one from zackdreaver in his translation package. I am a real newbie and dont know how to open lua or lub files hehe
use notepad ++
[5518] = { unidentifiedDisplayName = "Helm", unidentifiedResourceName = "헬름", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Large Baphomet Horns", identifiedResourceName = "대형마제스틱고우트", identifiedDescriptionName = { "A headgear made from the horns of Baphomet.", "12% additional tolerance against Demi-Human monsters.", "Increase certain amount of ATK based on wearer's Job lv.", "Class: ^777777Headgear^000000", "Defense: ^77777710^000000", "Location: ^777777Upper^000000", "Weight: ^77777780^000000", "Required Level: ^77777750^000000", "Jobs: ^777777All^000000" }, slotCount = 0, ClassNum = 513 },
this is what i have on my itemlua
default_smile.png
is it the correct file?
Do you have updated kRO?
 
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