What would be the "names" right to call for a check of a "mob" and if a "skill" is active:
Eg (these low are wrong, only one ex)
To run such a thing to such skill have to be active and the same and the mob.
I've tried several ways, mainly the skill that was up to "src_start"
But it still fails.
Eg (these low are wrong, only one ex)
quote
if (mob == 1003) {
execute
}
if (== skill AL_INAGI) {
execute...
}
To run such a thing to such skill have to be active and the same and the mob.
I've tried several ways, mainly the skill that was up to "src_start"
But it still fails.