New Improved 3RD JOB Sprites.

Please don't reply to this topic for saying that. xD

Everytime I see an answer on this topic, i'm like 'omg, maybe sprites has been released and someone has posted a downloadlink °°'

 
i hope they will release it.

overall + infinite likes 
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Am I the only one who noticed there are two different female Archbishop sprites posted in this thread? Are they going to be costumes, instead of just new sprites, do you think?

Did anyone actually like that old Rune Knight sprite where they looked more magic-ey? I absolutely love the new Rune Knight Sprite.

Minstrel's hat from job change isn't going to match his outfit anymore, which is upsetting because I love that hat.

 
Am I the only one who noticed there are two different female Archbishop sprites posted in this thread? Are they going to be costumes, instead of just new sprites, do you think?

Did anyone actually like that old Rune Knight sprite where they looked more magic-ey? I absolutely love the new Rune Knight Sprite.

Minstrel's hat from job change isn't going to match his outfit anymore, which is upsetting because I love that hat.
They're changed t he spriters of project (first ab is from old staff, second are made be new one), see the first screen show only little changes in standard sprites and the second show reformed sprites with a totally new look

Yes they can be costumes, but we don't take any news for now.

 
Am I the only one who noticed there are two different female Archbishop sprites posted in this thread? Are they going to be costumes, instead of just new sprites, do you think?

Did anyone actually like that old Rune Knight sprite where they looked more magic-ey? I absolutely love the new Rune Knight Sprite.

Minstrel's hat from job change isn't going to match his outfit anymore, which is upsetting because I love that hat.
They're changed t he spriters of project (first ab is from old staff, second are made be new one), see the first screen show only little changes in standard sprites and the second show reformed sprites with a totally new look
Yes they can be costumes, but we don't take any news for now.
Update, Gungho released some Artworks of the alt costumes:

See in Ziu's Blog

http://ziu-ro.blogspot.com.br/

Running to update my jRO and see if have any new e.e

 
Last edited by a moderator:
Translated....
 

Gungho to cast those are some of the official artwork of the new costumes for 3rd jobs.

Both genetic, and guillotine are 100%.
- Extra Color.
- Illustrations
- In game Sprite +

Mechanic:
- Extra Color.
- In game Sprite +

Arch bishop:
- In game Sprite +
- Extra Color (error correction).

Royal Guard, Warlock:
- In game Sprite +
- Extra Color (error correction).

Shadow Chaser, Sorcerer:
- Changes in the sprite.

Minstrel, Wanderer, Ranger:
  - In game Sprite +
- Extra Color accepted and in process of creation.

Shura, Rune Knight:
- Nothing at the moment, its creation now starts.
Looks like their's still at least 6 months of work to do. 6 months to a year.

 
@@thor1009 Now we can only replace because this system only on jRO its about hardcore Client-side and NPC Scripting.

Maybe @@Yommy can do it. 
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Thank you very much for .spr. @@thor1009 can you share original directory in data.grf?

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Dressing room system is fully supported by kRO clients. Older 2015 clients like the 2015-05-13Ragexe supports it, but it uses a older version of the system still in development. The Oct 2015 clients uses a completed version of the system but isn't accessible without a small modification to some files. Here's some screenshots....

Genetic wearing alternate outfit in battle pose.

screeneAthena057.jpg

Guillotine Cross dressed as a Thief while welding katars.

screeneAthena064.jpg

2 Genetics sitting next to each other. One wearing the original outfit and the other wearing the new alternate outfit.

screeneAthena065.jpg

And finally, I added a custom entry in to support the old Rune Knight sprite.

screeneAthena073.jpg

All of this without replacing anything.

 
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