Each hit you land sacrifices 9% of your Maximum HP to
damage your enemy by up to 1.4 times the amount of sacrificed HP. Always
hits, but you can die if you use up too many HP with this skill.
Damage
on the target is increased according to Maximum HP, Skill Level and
weapon +% damage cards, Triple Bloody Boned being the best combo for
WoE/PVP.
It ignores Flee and defense of the target. Weapon cards
won't increase the amount of HP taken from you. You CANNOT hit the
Emperium with it. But you still lose 9% HP if you try.
It's ALWAYS
neutral element, meaning Ghostring, Cranial, Poo and Immune reduce its
damage on the target. Reflect Shield can reflect the damage.
Magnum
Break and Pressure increase their damage. If the enemy is inside a
Safety Wall and you attack him, it will miss, but you will lose 9% of
your HP anyways.
Ice Pick does not affect Sacrifice damage. Baphomet
Card doesn't give Splash damage for Sacrifice hits. Can be used on Boss
monsters.
Reject Sword (Stalker skill) has a chance of halving
Sacrifice damage (if Sac is used with Sword/Dagger) and reflecting it
back to the Paladin. Can be Dispelled.
LOL, i think the one you played before is a modification server, that's why you're looking for the bonuses e.g hydra.still, sacrifice damage should increase if an item bonus is increase damage on demi-human. As a player before I'm pretty sure hydra card increase the damage of sacrifice.
We use essential cookies to make this site work, and optional cookies to enhance your experience.