Thanks but I want only an example of this functionCheck soundeffect command in script.c
I tried use "clif->soundeffectall(src,"leaf_cat_die.wav", type, AREA);"But there is an example of how clif->soundeffect is used
clif->soundeffect(<session data of who you send it to>, <source block list>, <name of file to play relative to datawav>, 0 <type, stands for play once, iirc other types except 0 do not work>
What exactly do you mean by "example" then? If you want to use it as skill sound with area you'll be better off using clif->soundeffectall btw.
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