Increase monsters HP on map?

Lord Ganja

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Is it possible to increase monsters/mobs HP on one map only or specified map?

for example monsters/mobs on abbey02 has 200% increase in HP. All monsters on abbey02 will increase their hp by 200% but when spawned outside abbey02 they will have their normal hp.

Thanks in advance!

 
@@Lord Ganja

Only if you create copies of them that have 200% HP and spawn them on abbey02 instead of the original ones. Sadly you can't set monster attributes dynamically.

 
@@Winterfox - oh, that's sad. anyway thanks for your response. I was thinking of increasing their hp without creating a new monster. guess i'll just have to do that.. thanks again.

 
@@Lord Ganja

I know, i once wanted to do the same thing, but sadly it is not possible. Atleast not until someone makes a plugin or source mod for it. 

 
@@Lord Ganja not test yet, test yourself :v, if work + rep to me!

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Wow! Sure man. I'll let you know once I test this. Thank you so much!

EDIT:

I applied the patch and it only increase the MaxHP of the monsters, not their current hp..

Example:

a Poring has 50 hp.. When a poring is spawned inside the zone with increase_max_mobhp, the porings hp will become 50/150 wherein 50 is the current hp and 150 is the MaxHP. So it was like the same, it won't reach the MaxHP when the mobs don't heal. But maybe just a little tweak in the patch will do the work xD 
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Anyway Can I still ask for another request? 
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Can you also make the final patch compatible with rAthena? If it's only okay. I'm just trying both emulator right now
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Again, thank you so much.
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