[Showcase] FXFreitas Sprites

Thanks!

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So nice of you @@fxfreitas..

Though I expect more on custom monsters, giant, colossus, titan etc.

still I just wanted to say Thank you for sharing your artistic works.. Hope to see more of you Sir. 
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Next Release

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README File:

THIS IS A BETA, HAVE BUGS AND IS MY FIRST JOB SPRITE ATTEMPT

Add it inside of "Sprite" Folder in your Custom GRF or your "data" folder.

- Dark Knight Ripped and edited by FXFreitas Beta 0.7.1, To replace GM Sprite as Standard!
May will Bug with custom and oficial Palletes, Palleted version will be done in second sprite Remake.
You can use with Custom job Patch to make your own costume or custom job.

- USING AS GM CLOTH REMEMBER TO ABLE THE "IGNORE MISSING FILE ERROR" in your RagExe,
because in some jobs the head sprite is missing. I'll check the better fix later.

Weapons Done:
- Sword (For GM Cloth)

To do:
- Axe
- Dagger
- Cursed Blade [2] (Custom Weapon)
- Cursed Dark Axe [1] (Custom Weapon)

Armors Done:
- None Yet

To Do:
- Cursed Bone Plate [1]
- Cursed Shadow Manteau
- Cursed Greaves [1]

- If Anyone want to code the custom job, feel free to use this sprite to tests.

- ABOUT FUTURE VERSIONS:
First I'll try to improve the oficial sprite Adding all missing frames to make the animations work more smooth.
Changing the pallete to a RO-ish One and 2 alternate collor Patterns. Fixing Pallete Template.
Remake the SPR and ACT Files, finding any misplaced sprite and fixing it.
Release as Second Beta Version.
Not
Released because of 2 bugs, First is Head Bug Some Animations lose the
head and I NEED to fix it before the release. Second is a Pallete Issue
and I'll fix it soon.

And SOON After this Release:

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Reshaded, fixing frames in Walk, Battle, Cast Spell and Attack Animations!

 
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