Critical Display

keough

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Good Day Hercules!

I would like to ask where can i see the critical display in SRC? i mean the red critical display when attacking? because there is something weird in my server..

my SVN was from the month of JUNE 2015 and there is no CRIT Display on normal monster, but it shows on PVP WOE which means it only appears on players.

and then i downloaded the new SVN this November 11, 2015 with the same client i use 2013-08-07 and then it works.. the CRIT DISPLAY shown on normal monsters.. and then i switch again on my old SVN with the same client..

but the CRIT Display doesn't show up.

What seems to be the problem with this? Please Help me! Thank you in advance!

 
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It's probably not a problem with the client but just the revision you're using, old revisions are always buggy
default_tongue.png


 
Aeromesi, on 12 Nov 2015 - 07:00, said:

It's probably not a problem with the client but just the revision you're using, old revisions are always buggy
default_tongue.png
yeah but this latest revision is way too advance or so many changes on my server settings.. the only problem in my SVN was the critical display nothing more than that.. is there any way to fix it?

The latest revision db got the new structure display of MOB DB and i also using PRE-RE. while i am using the old one with modified monsters.

 
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Maybe you have changed this in old revision

Conf/battle/battle.conf

Code:
// Who can have critical attacks? (Note 3)// (Note that there are some skills that always do critical hit regardless of this)enable_critical: 17// Critical adjustment rate for non-players (Note 2)mob_critical_rate: 100critical_rate: 100
 
HI @@keough

Maybe you do some src modifications in your server that affects critical? check your clif.c or mob.c

 
Hello @@Frost I just tested my old revision with no SRC modification and upon testing i test the two revision on the same client with no src modification. the old revision was from JUNE 2015 and the new one was from now NOVEMBER 2015

btw is it on the clif and mob.c where can i find those? would you like to see the difference?

 
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ok clear your mind first ...

take a deep breath ...

by default server setting, monster cannot do critical

you can try dastgir said, enable it to let monster do critical

or use my setmobdata patch to make custom monster deal critical

so, tell me

1. when you leave your server as default, do your server monster dealing critical ?

2. when you enable this setting

Code:
// Who can have critical attacks? (Note 3)// (Note that there are some skills that always do critical hit regardless of this)enable_critical: 19// Critical adjustment rate for non-players (Note 2)mob_critical_rate: 10000critical_rate: 100
when summon a baphomet, will this mvp deal critical now ?
 
ok clear your mind first ...

take a deep breath ...

by default server setting, monster cannot do critical

you can try dastgir said, enable it to let monster do critical

or use my setmobdata patch to make custom monster deal critical

so, tell me

1. when you leave your server as default, do your server monster dealing critical ?

2. when you enable this setting

// Who can have critical attacks? (Note 3)// (Note that there are some skills that always do critical hit regardless of this)enable_critical: 19// Critical adjustment rate for non-players (Note 2)mob_critical_rate: 10000critical_rate: 100when summon a baphomet, will this mvp deal critical now ?
@@AnnieRuru

Hello, sorry maybe i mis understood everyone on my post, okay i want to make this clear.

my problem is, from Player Vs. Monster CRIT DISPLAY, maybe some of you guys think that my prob was CRIT DISPLAY from monster to player.

okay guys in my server, players cannot see critical damage display on red attack on any monster, although the critical is working but all in white number damage, like a normal attack.

It must be like this on image right? players do crit display on monster, but in my revision the crit display don't show when attacking some monsters, it should show like this on the image.

critical.jpg


but when Player Vs. Player the CRIT DISPLAY show up with no problem.

My settings in conf battle.conf was on default

Code:
// Who can have critical attacks? (Note 3)// (Note that there are some skills that always do critical hit regardless of this)enable_critical: 17// Critical adjustment rate for non-players (Note 2)mob_critical_rate: 100critical_rate: 100
 
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@@AnnieRuru

I am using 2013-08-07 and then i try to test it. OLD revision from june 2015 that has no CRIT display on PVM, and then i download a new revision just this november 11, 2015 and then boom! crit display from PVM it shows up on the same client. 

so do you think this is on a client side? because i tested the two revision on the same client.. and then the new revision shows the crit display on PVM

 
kinda ... both

maybe our developer use wrong packet ...

or maybe newer client use different packet for display monster critical <-- huh ? how can this be ? I never see this coming

however since this is about old and new client issue, then stick to newer client

hopefully your PACKEVER is correct

 
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kinda ... bothmaybe our developer use wrong packet ...or maybe newer client use different packet for display monster critical <-- huh ? how can this be ? I never see this cominghowever since this is about old and new client issue, then stick to newer clienthopefully your PACKEVER is correct
Well i guess its on the server side.. And also my PACKEVER is correct. I am using 2013-08-07 on the same server new and old. But the old one only show crit on player vs player.

Is there anything to modify or need to correct in src?

 
why not just use latest revision? any problem on updating revision?

 
Mostly it's a client glitch, check the damages, if its nearby, then you shouldn't worry about, it might be old client bug

 
I am using 2013-08-07 and then i try to test it. OLD revision from june 2015 that has no CRIT display on PVM, and then i download a new revision just this november 11, 2015 and then boom! crit display from PVM it shows up on the same client.
why not just use latest revision? any problem on updating revision?
agree with Samuel saidwe should always use the update server revision as we keep adding stuffs and fixing bugs

just stick to update server revision

EDIT: many member still doesn't want to use the latest one probably because they hate the new mob_db.conf format

too many custom mobs need to convert =/

 
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