Emergency Call Relog

bOinkz

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bOinkz
good day everyone,

i really need a little help about emergency call... before migrating to hercules i was using rathena svn and i don't have any problem about bypassing Emergency Call cooldown by re-logging. in hercules i can't find any way to modify it like rathena Emergency Call. if someone knows how to change/bypass Emergency Call cooldown by re-logging, please share it to me. this is really useful like on 255/120 server

 
in conf/battle/guild.conf

// Restart guild skills cooldown by relog? (Note 1)

// When "no", you relog with the same cooldown remaining as from when you

// logged out, "yes" restarts the cooldown upon login to its full duration.

guild_skill_relog_delay: no
it's off by default,

 
in conf/battle/guild.conf

// Restart guild skills cooldown by relog? (Note 1)

// When "no", you relog with the same cooldown remaining as from when you

// logged out, "yes" restarts the cooldown upon login to its full duration.

guild_skill_relog_delay: no
it's off by default,
i tried both option already but it seem not to work.

guild_skill_relog_delay: no / guild_skill_relog_delay: yes

 
Temporary solution:

- script dfdfdfd -1,{OnPCLogoutEvent: if (strcharinfo(PC_NAME) == getguildmaster(getcharid(2))) { atcommand "@cddebug reset"; } end;}
it gives me this error

ec_zpsl9p3cvrx.jpg


 
Dunno how to fix the error xD that is only my temporary solution to your problem
default_biggrin.png


Change OnPCLogoutEvent to OnPCLoginEvent

xD

 
Dunno how to fix the error xD that is only my temporary solution to your problem
default_biggrin.png


Change OnPCLogoutEvent to OnPCLoginEvent

xD
yay its working

Found 4 registered cooldownsFound skill 'GD_BATTLEORDER',unblocking...Found skill 'GD_REGENERATION',unblocking...Found skill 'GD_RESTORE',unblocking...Found skill 'GD_EMERGENCYCALL',unblocking... 
is there any way to remove this message on logging in?

 
Temporary solution:

- script dfdfdfd -1,{OnPCLogoutEvent: if (strcharinfo(PC_NAME) == getguildmaster(getcharid(2))) { atcommand "@cddebug reset"; } end;}
it gives me this error

ec_zpsl9p3cvrx.jpg
Its because WOE is not running?

How about making the temporary solution Check if its woe before proceeding to  "@cddebug reset";

 
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