Petey Pablo
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I use clientdate 2015-05-13
I set src/common/mmo.h
#define PACKETVER 20150513
clientinfo.xml
<?xml version="1.0" encoding="euc-kr" ?>
<clientinfo>
<desc>Ragnarok Online Client Information</desc>
<servicetype>korea</servicetype>
<servertype>primary</servertype>
<connection>
<display>Ragnarok Online</display>
<address>127.0.0.1</address>
<port>6900</port>
<version>46</version>
<langtype>10</langtype>
<registrationweb>www.will-ro.net/?module=account&action=create</registrationweb>
<loading>
<image>loading00.jpg</image>
<image>loading01.jpg</image>
<image>loading02.jpg</image>
<image>loading03.jpg</image>
<image>loading04.jpg</image>
</loading>
<yellow>
<admin>2000000</admin>
<admin>2000001</admin>
<admin>2000002</admin>
</yellow>
</connection>
</clientinfo>
Server files is running with No errors/issues
Login Server
[[email protected]<script data-cfhash='f9e31' type="text/javascript">/* */</script> Hercules]$ screen -r 5588
[Info]: Finished reading conf/import/login-server.conf.
[Status]: Read information about 1 LAN subnets.
[Status]: Read information about 1 trusted IP ranges.
[Status]: Read information about 1 allowed server IP ranges.
[Warning]: Using a wildcard IP range in the allowed server IPs is NOT RECOMMENDED.
[Notice]: Please edit your 'conf/network.conf' allowed list to fit your network configuration.
[Info]: Hercules, Copyright © 2012-2015, Hercules Dev Team and others.
[Info]: Licensed under the GNU General Public License, version 3 or later.
[Status]: The login-server is ready (Server is listening on the port 6900).
[Info]: Connection request of the char-server 'Hercules' @ 127.0.0.1:6121 (account: 'ragnarok1', pass: 'ragnarok2', ip: '127.0.0.1')
[Notice]: Authentication accepted (account: ragnarok1, id: 1, ip: 127.0.0.1)
[Status]: Connection of the char-server 'Hercules' accepted.
[Status]: Request for connection of mwsuranol_m (ip: 203.87.129.158).
[Notice]: Account creation (account mwsuranol, id: 2000000, pass: passtest, sex: M)
[Notice]: Authentication accepted (account: mwsuranol, id: 2000000, ip: 203.87.129.158)
[Status]: Connection of the account 'mwsuranol' accepted.
[Info]: Closed connection from '203.87.129.158'.
Char Server
[[email protected] Hercules]$ screen -r 6995
[Info]: Loaded guild castle (11 - guild 0)
[Info]: Loaded guild castle (12 - guild 0)
[Info]: Loaded guild castle (13 - guild 0)
[Info]: Loaded guild castle (14 - guild 0)
[Info]: Loaded guild castle (15 - guild 0)
[Info]: Loaded guild castle (16 - guild 0)
[Info]: Loaded guild castle (17 - guild 0)
[Info]: Loaded guild castle (18 - guild 0)
[Info]: Loaded guild castle (19 - guild 0)
[Info]: Loaded guild castle (20 - guild 0)
[Info]: Loaded guild castle (21 - guild 0)
[Info]: Loaded guild castle (22 - guild 0)
[Info]: Loaded guild castle (23 - guild 0)
[Info]: Loaded guild castle (24 - guild 0)
[Info]: Loaded guild castle (25 - guild 0)
[Info]: Loaded guild castle (26 - guild 0)
[Info]: Loaded guild castle (27 - guild 0)
[Info]: Loaded guild castle (28 - guild 0)
[Info]: Loaded guild castle (29 - guild 0)
[Info]: Loaded guild castle (30 - guild 0)
[Info]: Loaded guild castle (31 - guild 0)
[Info]: Loaded guild castle (32 - guild 0)
[Info]: Loaded guild castle (33 - guild 0)
Map Server
[[email protected] Hercules]$ screen -r 7054
[Info]: Done loading '16258' NPCs:
-'3472' Warps
-'2' Shops
-'12784' Scripts
-'3380' Spawn sets
-'49241' Mobs Cached
-'0' Mobs Not Cached
[Status]: Event 'OnInit' executed with '2154' NPCs.
[Info]: Hercules, Copyright © 2012-2015, Hercules Dev Team and others.
[Info]: Licensed under the GNU General Public License, version 3 or later.
[Status]: Server is 'ready' and listening on port '5121'.
[Status]: Attempting to connect to Char Server. Please wait.
[Status]: Connecting to 127.0.0.1:6121
[Status]: Logging in to char server...
[Status]: Successfully logged on to Char Server (Connection: '6').
[Status]: Sending maps to char server...
[Status]: Event 'OnInterIfInit' executed with '0' NPCs.
[Status]: Event 'OnInterIfInitOnce' executed with '0' NPCs.
[Status]: Requested '34' guild castles from char-server...
[Status]: Map Server is now online.
[Info]: Received Fame List of '0' characters.
[Status]: Received '34' guild castles from char-server.
char-server.conf
// Information related to inter-server behavior
inter: {
// Server Communication username and password.
userid: "ragnarok1"
passwd: "ragnarok2"
// Login Server IP
// The character server connects to the login server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
login_ip: "127.0.0.1"
// The character server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
//bind_ip: "127.0.0.1"
// Login Server Port
login_port: 6900
// Character Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
char_ip: "127.0.0.1"
// Character Server Port
char_port: 6121
}
sql_connection.conf
sql_connection: {
// [INTER] You can specify the codepage to use in your mySQL tables here.
// (Note that this feature requires MySQL 4.1+)
//default_codepage: ""
// [LOGIN] Is `userid` in account_db case sensitive?
//case_sensitive: false
// For IPs, ideally under linux, you want to use localhost instead of 127.0.0.1.
// Under windows, you want to use 127.0.0.1. If you see a message like
// "Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)"
// and you have localhost, switch it to 127.0.0.1
db_hostname: "127.0.0.1"
db_port: 3306
db_username: "root"
db_password: "passtest"
db_database: "ragnarok"
//codepage:""
}
map-server.conf
// Information related to inter-server behavior
inter: {
// Interserver communication passwords, set in the login server database
userid: "ragnarok1"
passwd: "ragnarok2"
// Character Server IP
// The map server connects to the character server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
char_ip: "127.0.0.1"
// The map server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
//bind_ip: "127.0.0.1"
// Character Server Port
char_port: 6121
// Map Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
map_ip: "127.0.0.1"
// Map Server Port
map_port: 5121
}
I need help what is wrong with my configuration. I need pro staff here that can resolve this issue. Thank you very much!
I set src/common/mmo.h
#define PACKETVER 20150513
clientinfo.xml
<?xml version="1.0" encoding="euc-kr" ?>
<clientinfo>
<desc>Ragnarok Online Client Information</desc>
<servicetype>korea</servicetype>
<servertype>primary</servertype>
<connection>
<display>Ragnarok Online</display>
<address>127.0.0.1</address>
<port>6900</port>
<version>46</version>
<langtype>10</langtype>
<registrationweb>www.will-ro.net/?module=account&action=create</registrationweb>
<loading>
<image>loading00.jpg</image>
<image>loading01.jpg</image>
<image>loading02.jpg</image>
<image>loading03.jpg</image>
<image>loading04.jpg</image>
</loading>
<yellow>
<admin>2000000</admin>
<admin>2000001</admin>
<admin>2000002</admin>
</yellow>
</connection>
</clientinfo>
Server files is running with No errors/issues
Login Server
[[email protected]<script data-cfhash='f9e31' type="text/javascript">/* */</script> Hercules]$ screen -r 5588
[Info]: Finished reading conf/import/login-server.conf.
[Status]: Read information about 1 LAN subnets.
[Status]: Read information about 1 trusted IP ranges.
[Status]: Read information about 1 allowed server IP ranges.
[Warning]: Using a wildcard IP range in the allowed server IPs is NOT RECOMMENDED.
[Notice]: Please edit your 'conf/network.conf' allowed list to fit your network configuration.
[Info]: Hercules, Copyright © 2012-2015, Hercules Dev Team and others.
[Info]: Licensed under the GNU General Public License, version 3 or later.
[Status]: The login-server is ready (Server is listening on the port 6900).
[Info]: Connection request of the char-server 'Hercules' @ 127.0.0.1:6121 (account: 'ragnarok1', pass: 'ragnarok2', ip: '127.0.0.1')
[Notice]: Authentication accepted (account: ragnarok1, id: 1, ip: 127.0.0.1)
[Status]: Connection of the char-server 'Hercules' accepted.
[Status]: Request for connection of mwsuranol_m (ip: 203.87.129.158).
[Notice]: Account creation (account mwsuranol, id: 2000000, pass: passtest, sex: M)
[Notice]: Authentication accepted (account: mwsuranol, id: 2000000, ip: 203.87.129.158)
[Status]: Connection of the account 'mwsuranol' accepted.
[Info]: Closed connection from '203.87.129.158'.
Char Server
[[email protected] Hercules]$ screen -r 6995
[Info]: Loaded guild castle (11 - guild 0)
[Info]: Loaded guild castle (12 - guild 0)
[Info]: Loaded guild castle (13 - guild 0)
[Info]: Loaded guild castle (14 - guild 0)
[Info]: Loaded guild castle (15 - guild 0)
[Info]: Loaded guild castle (16 - guild 0)
[Info]: Loaded guild castle (17 - guild 0)
[Info]: Loaded guild castle (18 - guild 0)
[Info]: Loaded guild castle (19 - guild 0)
[Info]: Loaded guild castle (20 - guild 0)
[Info]: Loaded guild castle (21 - guild 0)
[Info]: Loaded guild castle (22 - guild 0)
[Info]: Loaded guild castle (23 - guild 0)
[Info]: Loaded guild castle (24 - guild 0)
[Info]: Loaded guild castle (25 - guild 0)
[Info]: Loaded guild castle (26 - guild 0)
[Info]: Loaded guild castle (27 - guild 0)
[Info]: Loaded guild castle (28 - guild 0)
[Info]: Loaded guild castle (29 - guild 0)
[Info]: Loaded guild castle (30 - guild 0)
[Info]: Loaded guild castle (31 - guild 0)
[Info]: Loaded guild castle (32 - guild 0)
[Info]: Loaded guild castle (33 - guild 0)
Map Server
[[email protected] Hercules]$ screen -r 7054
[Info]: Done loading '16258' NPCs:
-'3472' Warps
-'2' Shops
-'12784' Scripts
-'3380' Spawn sets
-'49241' Mobs Cached
-'0' Mobs Not Cached
[Status]: Event 'OnInit' executed with '2154' NPCs.
[Info]: Hercules, Copyright © 2012-2015, Hercules Dev Team and others.
[Info]: Licensed under the GNU General Public License, version 3 or later.
[Status]: Server is 'ready' and listening on port '5121'.
[Status]: Attempting to connect to Char Server. Please wait.
[Status]: Connecting to 127.0.0.1:6121
[Status]: Logging in to char server...
[Status]: Successfully logged on to Char Server (Connection: '6').
[Status]: Sending maps to char server...
[Status]: Event 'OnInterIfInit' executed with '0' NPCs.
[Status]: Event 'OnInterIfInitOnce' executed with '0' NPCs.
[Status]: Requested '34' guild castles from char-server...
[Status]: Map Server is now online.
[Info]: Received Fame List of '0' characters.
[Status]: Received '34' guild castles from char-server.
char-server.conf
// Information related to inter-server behavior
inter: {
// Server Communication username and password.
userid: "ragnarok1"
passwd: "ragnarok2"
// Login Server IP
// The character server connects to the login server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
login_ip: "127.0.0.1"
// The character server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
//bind_ip: "127.0.0.1"
// Login Server Port
login_port: 6900
// Character Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
char_ip: "127.0.0.1"
// Character Server Port
char_port: 6121
}
sql_connection.conf
sql_connection: {
// [INTER] You can specify the codepage to use in your mySQL tables here.
// (Note that this feature requires MySQL 4.1+)
//default_codepage: ""
// [LOGIN] Is `userid` in account_db case sensitive?
//case_sensitive: false
// For IPs, ideally under linux, you want to use localhost instead of 127.0.0.1.
// Under windows, you want to use 127.0.0.1. If you see a message like
// "Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)"
// and you have localhost, switch it to 127.0.0.1
db_hostname: "127.0.0.1"
db_port: 3306
db_username: "root"
db_password: "passtest"
db_database: "ragnarok"
//codepage:""
}
map-server.conf
// Information related to inter-server behavior
inter: {
// Interserver communication passwords, set in the login server database
userid: "ragnarok1"
passwd: "ragnarok2"
// Character Server IP
// The map server connects to the character server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
char_ip: "127.0.0.1"
// The map server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
//bind_ip: "127.0.0.1"
// Character Server Port
char_port: 6121
// Map Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
map_ip: "127.0.0.1"
// Map Server Port
map_port: 5121
}
I need help what is wrong with my configuration. I need pro staff here that can resolve this issue. Thank you very much!
Last edited by a moderator: