Doubt Clif

ljsb

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Emulator
Hello everyone. I have a simple and direct question.
What part of the clif is responsible for displaying the emblem of the guild at the top of the head of the character? (I mean in woe/battleground)
I'm starting in-depth studies on the emulator and I had this curiosity.
I appreciate since then.
 
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Look for clif->sendbgemblem_area and clif->sendbgemblem_single

 
Look for clif->sendbgemblem_area and clif->sendbgemblem_single
Actually these functions responsible for sending the single bitmap and area I already knew.
My question was about positioning the bitmap above the character's head, but apparently I've ever encountered, because after disabling the lines quoted earlier emblem ceased to be displayed above the character's head.
Something related to structuring packages and also the specific properties of the map configured through the MF_GVG (mapflag clif-> map_property (sd, MAPPROPERTY_AGITZONE), which causes the emblem is displayed above the character's head on maps with these characteristics.
I'm going to analyze with more time to be sure.
I appreciate the attention, greetings.
 
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