botka4aet
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I download last herc.
mmo.h #define PACKETVER 20140205
login
inter: {
// The login server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
//bind_ip: "127.0.0.1"
// Login Server Port
login_port: 9000
char
// Login Server IP
// The character server connects to the login server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
login_ip: "127.0.0.1"
// The character server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
//bind_ip: "127.0.0.1"
// Login Server Port
login_port: 9000
// Character Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
char_ip: "NETIP"
// Character Server Port
char_port: 9001
Map
// Character Server IP
// The map server connects to the character server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
char_ip: "127.0.0.1"
// The map server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
//bind_ip: "127.0.0.1"
// Character Server Port
char_port: 9001
// Map Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
map_ip: "NETIP"
// Map Server Port
map_port: 9002
}
Compile server and start - no errors
Download client, undiffed exe, nemo, select recommended patches + read data folder first
Clientinfo
<?xml version="1.0" encoding="euc-kr" ?>
<clientinfo>
<desc>Ragnarok Client Information</desc>
<servicetype>korea</servicetype>
<servertype>sakray</servertype>
<extendedslot />
<readfolder />
<connection>
<display>SERVER NAME HERE</display>
<desc>Ragnarok Online</desc>
<balloon>this is a tool tip</balloon>
<address>NETIP</address>
<port>9000</port>
<version>20</version>
<langtype>1</langtype>
<registrationweb>REGISTRATION URL HERE</registrationweb>
<yellow>
<admin>2000001</admin>
<admin>2000002</admin>
<admin>2000003</admin>
</yellow>
<loading>
<image>loading00.jpg</image>
<image>loading01.jpg</image>
<image>loading02.jpg</image>
<image>loading03.jpg</image>
<image>loading04.jpg</image>
<image>loading05.jpg</image>
<image>loading06.jpg</image>
<image>loading07.jpg</image>
<image>loading08.jpg</image>
<image>loading09.jpg</image>
<image>loading10.jpg</image>
</loading>
</connection>
</clientinfo>
Start client, enter login and nothing.
No mes into login server.
I try to do same with old TXT eathena - all works fine. No problems with ports.
What to do?
mmo.h #define PACKETVER 20140205
login
inter: {
// The login server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
//bind_ip: "127.0.0.1"
// Login Server Port
login_port: 9000
char
// Login Server IP
// The character server connects to the login server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
login_ip: "127.0.0.1"
// The character server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
//bind_ip: "127.0.0.1"
// Login Server Port
login_port: 9000
// Character Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
char_ip: "NETIP"
// Character Server Port
char_port: 9001
Map
// Character Server IP
// The map server connects to the character server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
char_ip: "127.0.0.1"
// The map server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
//bind_ip: "127.0.0.1"
// Character Server Port
char_port: 9001
// Map Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
map_ip: "NETIP"
// Map Server Port
map_port: 9002
}
Compile server and start - no errors
Download client, undiffed exe, nemo, select recommended patches + read data folder first
Clientinfo
<?xml version="1.0" encoding="euc-kr" ?>
<clientinfo>
<desc>Ragnarok Client Information</desc>
<servicetype>korea</servicetype>
<servertype>sakray</servertype>
<extendedslot />
<readfolder />
<connection>
<display>SERVER NAME HERE</display>
<desc>Ragnarok Online</desc>
<balloon>this is a tool tip</balloon>
<address>NETIP</address>
<port>9000</port>
<version>20</version>
<langtype>1</langtype>
<registrationweb>REGISTRATION URL HERE</registrationweb>
<yellow>
<admin>2000001</admin>
<admin>2000002</admin>
<admin>2000003</admin>
</yellow>
<loading>
<image>loading00.jpg</image>
<image>loading01.jpg</image>
<image>loading02.jpg</image>
<image>loading03.jpg</image>
<image>loading04.jpg</image>
<image>loading05.jpg</image>
<image>loading06.jpg</image>
<image>loading07.jpg</image>
<image>loading08.jpg</image>
<image>loading09.jpg</image>
<image>loading10.jpg</image>
</loading>
</connection>
</clientinfo>
Start client, enter login and nothing.
No mes into login server.
I try to do same with old TXT eathena - all works fine. No problems with ports.
What to do?