DoriTos Nacho
New member
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- 26
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they have strs , the effects continue after tuna part 1097 @use effect/** Summoner */
SU_BASIC_SKILL = 5018,
SU_BITE,
SU_HIDE,
SU_SCRATCH,
SU_STOOP,
SU_LOPE,
SU_SPRITEMABLE,
SU_POWEROFLAND,
SU_SV_STEMSPEAR,
SU_CN_POWDERING,
SU_CN_METEOR,
SU_SV_ROOTTWIST,
SU_SV_ROOTTWIST_ATK,
SU_POWEROFLIFE,
SU_SCAROFTAROU,
SU_PICKYPECK,
SU_PICKYPECK_DOUBLE_ATK,
SU_ARCLOUSEDASH,
SU_LUNATICCARROTBEAT,
SU_POWEROFSEA,
SU_TUNABELLY,
SU_TUNAPARTY,
SU_BUNCHOFSHRIMP,
SU_FRESHSHRIMP,
SU_CN_METEOR2,
SU_LUNATICCARROTBEAT2,
SU_SOULATTACK,
SU_POWEROFFLOCK,
SU_SVG_SPIRIT,
SU_HISS,
SU_NYANGGRASS,
SU_GROOMING,
SU_PURRING,
SU_SHRIMPARTY,
SU_SPIRITOFLIFE,
SU_MEOWMEOW,
SU_SPIRITOFLAND,
SU_CHATTERING,
SU_SPIRITOFSEA,
I don't think I understand how to do this, my skill_db. txt is so in the Summonersooooo add them
they have strs , the effects continue after tuna part 1097 @use effect
im sure the ids continue with the source just like everything else
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