Random756
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Hello,
Here is the script I made in order to kill mvp (and prevent players from farming mvp too hard after a reloadscript or a reboot).
- script killmvp FAKE_NPC,{
end;
OnInit:
startnpctimer;
announce "killing mvp...", bc_all;
end;
OnTimer6000:
atcommand "@killmonster2 abbey02"; // Fallen Bishop Hibram
atcommand "@killmonster2 abbey03"; // Beelzebub
atcommand "@killmonster2 abyss_03"; // Detale
atcommand "@killmonster2 ama_dun03"; // Samurai Specter
atcommand "@killmonster2 anthell02"; // Maya
atcommand "@killmonster2 anthell01"; // Maya purple
atcommand "@killmonster2 ayo_dun02"; // Lady Tanee
atcommand "@killmonster2 beach_dun"; // Tao Gunka
atcommand "@killmonster2 ein_dun02"; // RSX-0806
atcommand "@killmonster2 gef_dun01"; // Dracula
atcommand "@killmonster2 gef_dun02"; // Doppelganger
atcommand "@killmonster2 gef_fild02"; // Orc Hero
atcommand "@killmonster2 gef_fild10"; // Orc Lord
atcommand "@killmonster2 gef_fild14"; // Orc Hero
atcommand "@killmonster2 gl_chyard"; // Dark Lord
atcommand "@killmonster2 gld_dun01"; // Eddga
atcommand "@killmonster2 gld_dun02"; // Doppelganger
atcommand "@killmonster2 gld_dun03"; // Maya
atcommand "@killmonster2 gld_dun04"; // Dark Lord
atcommand "@killmonster2 gon_dun03"; // Evil Snake Lord
atcommand "@killmonster2 ice_dun03"; // Ktullanux
atcommand "@killmonster2 in_sphinx5"; // Pharaoh
atcommand "@killmonster2 jupe_core"; // Vesper
atcommand "@killmonster2 kh_dun02"; // Kiel D-01
atcommand "@killmonster2 lhz_dun02"; // Egnigem Cenia
atcommand "@killmonster2 lhz_dun03"; // bio3
atcommand "@killmonster2 lhz_dun04"; // Bio 4
atcommand "@killmonster2 lou_dun03"; // White Lady
atcommand "@killmonster2 mjolnir_04"; // Mistress
atcommand "@killmonster2 moc_fild17"; // Phreeoni
atcommand "@killmonster2 moc_pryd04"; // Osiris
atcommand "@killmonster2 moc_pryd06"; // Amon Ra
atcommand "@killmonster2 mosk_dun03"; // Zmey Gorynych
atcommand "@killmonster2 niflheim"; // Lord of Death
atcommand "@killmonster2 odin_tem03"; // Valkyrie Randgris
atcommand "@killmonster2 pay_dun04"; // Moonlight Flower
atcommand "@killmonster2 pay_fild11"; // Eddga
atcommand "@killmonster2 prt_maze03"; // Baphomet
atcommand "@killmonster2 prt_sewb4"; // Golden Thief Bug
atcommand "@killmonster2 ra_fild02"; // Atroce
atcommand "@killmonster2 ra_fild03"; // Atroce
atcommand "@killmonster2 ra_fild04"; // Atroce
atcommand "@killmonster2 ra_san05"; // Gloom Under Night
atcommand "@killmonster2 thor_v03"; // Ifrit
atcommand "@killmonster2 treasure02"; // Drake
atcommand "@killmonster2 tur_dun04"; // Turtle General
atcommand "@killmonster2 ve_fild01"; // Atroce
atcommand "@killmonster2 ve_fild02"; // Atroce
atcommand "@killmonster2 xmas_dun01"; // Angeling // Chepet
atcommand "@killmonster2 xmas_dun02"; // Stormy Knight
atcommand "@killmonster2 xmas_fild01"; // Garm
atcommand "@killmonster2 moc_fild22"; // Wounded Morroc
atcommand "@killmonster2 pay_fild04"; // Angeling/Deviling etc
atcommand "@killmonster2 yuno_fild03"; // angeling Deviling
atcommand "@killmonster2 yuno_fild05"; // arc angeling
atcommand "@killmonster2 man_fild03"; // hardrock mamoth
atcommand "@killmonster2 alde_dun04"; // sword
atcommand "@killmonster2 gefenia01";
atcommand "@killmonster2 gefenia02";
atcommand "@killmonster2 gefenia03";
atcommand "@killmonster2 gefenia04";
atcommand "@killmonster2 gef_dun01";
atcommand "@killmonster2 gl_cas01";
atcommand "@killmonster2 gl_cas02";
atcommand "@killmonster2 gl_knt01";
atcommand "@killmonster2 gl_knt02";
atcommand "@killmonster2 ein_dun01";
atcommand "@killmonster2 ein_fild02";
atcommand "@killmonster2 ein_fild07";
atcommand "@killmonster2 c_tower1";
atcommand "@killmonster2 c_tower2";
atcommand "@killmonster2 c_tower3";
atcommand "@killmonster2 c_tower4";
atcommand "@killmonster2 odin_tem02";
atcommand "@killmonster2 cmd_fild03";
atcommand "@killmonster2 hu_fild05";
atcommand "@killmonster2 tha_t04";
atcommand "@killmonster2 tha_t05";
atcommand "@killmonster2 tha_t06";
atcommand "@killmonster2 tha_t07";
atcommand "@killmonster2 tha_t08";
atcommand "@killmonster2 tha_t09";
atcommand "@killmonster2 tha_t10";
atcommand "@killmonster2 tha_t11";
atcommand "@killmonster2 ra_fild01";
atcommand "@killmonster2 cmd_fild08";
atcommand "@killmonster2 um_fild03";
announce "All MVP have been killed.", bc_all;
end;
OnTimer8000:
stopnpctimer;
end;
}
But my script is not working as intended. Instead, it randomly kills mob in map on that list, but never on every map. For example one time it'll trigger the killmonster2 in xmas_fild, and another time it'll trigger @killmonster2 in thor_v03 etc. It never kills the full list.
I have no error whatsoever on my console.
Do you have any idea why my script is not working properly ?
Thanks a lot
Here is the script I made in order to kill mvp (and prevent players from farming mvp too hard after a reloadscript or a reboot).
- script killmvp FAKE_NPC,{
end;
OnInit:
startnpctimer;
announce "killing mvp...", bc_all;
end;
OnTimer6000:
atcommand "@killmonster2 abbey02"; // Fallen Bishop Hibram
atcommand "@killmonster2 abbey03"; // Beelzebub
atcommand "@killmonster2 abyss_03"; // Detale
atcommand "@killmonster2 ama_dun03"; // Samurai Specter
atcommand "@killmonster2 anthell02"; // Maya
atcommand "@killmonster2 anthell01"; // Maya purple
atcommand "@killmonster2 ayo_dun02"; // Lady Tanee
atcommand "@killmonster2 beach_dun"; // Tao Gunka
atcommand "@killmonster2 ein_dun02"; // RSX-0806
atcommand "@killmonster2 gef_dun01"; // Dracula
atcommand "@killmonster2 gef_dun02"; // Doppelganger
atcommand "@killmonster2 gef_fild02"; // Orc Hero
atcommand "@killmonster2 gef_fild10"; // Orc Lord
atcommand "@killmonster2 gef_fild14"; // Orc Hero
atcommand "@killmonster2 gl_chyard"; // Dark Lord
atcommand "@killmonster2 gld_dun01"; // Eddga
atcommand "@killmonster2 gld_dun02"; // Doppelganger
atcommand "@killmonster2 gld_dun03"; // Maya
atcommand "@killmonster2 gld_dun04"; // Dark Lord
atcommand "@killmonster2 gon_dun03"; // Evil Snake Lord
atcommand "@killmonster2 ice_dun03"; // Ktullanux
atcommand "@killmonster2 in_sphinx5"; // Pharaoh
atcommand "@killmonster2 jupe_core"; // Vesper
atcommand "@killmonster2 kh_dun02"; // Kiel D-01
atcommand "@killmonster2 lhz_dun02"; // Egnigem Cenia
atcommand "@killmonster2 lhz_dun03"; // bio3
atcommand "@killmonster2 lhz_dun04"; // Bio 4
atcommand "@killmonster2 lou_dun03"; // White Lady
atcommand "@killmonster2 mjolnir_04"; // Mistress
atcommand "@killmonster2 moc_fild17"; // Phreeoni
atcommand "@killmonster2 moc_pryd04"; // Osiris
atcommand "@killmonster2 moc_pryd06"; // Amon Ra
atcommand "@killmonster2 mosk_dun03"; // Zmey Gorynych
atcommand "@killmonster2 niflheim"; // Lord of Death
atcommand "@killmonster2 odin_tem03"; // Valkyrie Randgris
atcommand "@killmonster2 pay_dun04"; // Moonlight Flower
atcommand "@killmonster2 pay_fild11"; // Eddga
atcommand "@killmonster2 prt_maze03"; // Baphomet
atcommand "@killmonster2 prt_sewb4"; // Golden Thief Bug
atcommand "@killmonster2 ra_fild02"; // Atroce
atcommand "@killmonster2 ra_fild03"; // Atroce
atcommand "@killmonster2 ra_fild04"; // Atroce
atcommand "@killmonster2 ra_san05"; // Gloom Under Night
atcommand "@killmonster2 thor_v03"; // Ifrit
atcommand "@killmonster2 treasure02"; // Drake
atcommand "@killmonster2 tur_dun04"; // Turtle General
atcommand "@killmonster2 ve_fild01"; // Atroce
atcommand "@killmonster2 ve_fild02"; // Atroce
atcommand "@killmonster2 xmas_dun01"; // Angeling // Chepet
atcommand "@killmonster2 xmas_dun02"; // Stormy Knight
atcommand "@killmonster2 xmas_fild01"; // Garm
atcommand "@killmonster2 moc_fild22"; // Wounded Morroc
atcommand "@killmonster2 pay_fild04"; // Angeling/Deviling etc
atcommand "@killmonster2 yuno_fild03"; // angeling Deviling
atcommand "@killmonster2 yuno_fild05"; // arc angeling
atcommand "@killmonster2 man_fild03"; // hardrock mamoth
atcommand "@killmonster2 alde_dun04"; // sword
atcommand "@killmonster2 gefenia01";
atcommand "@killmonster2 gefenia02";
atcommand "@killmonster2 gefenia03";
atcommand "@killmonster2 gefenia04";
atcommand "@killmonster2 gef_dun01";
atcommand "@killmonster2 gl_cas01";
atcommand "@killmonster2 gl_cas02";
atcommand "@killmonster2 gl_knt01";
atcommand "@killmonster2 gl_knt02";
atcommand "@killmonster2 ein_dun01";
atcommand "@killmonster2 ein_fild02";
atcommand "@killmonster2 ein_fild07";
atcommand "@killmonster2 c_tower1";
atcommand "@killmonster2 c_tower2";
atcommand "@killmonster2 c_tower3";
atcommand "@killmonster2 c_tower4";
atcommand "@killmonster2 odin_tem02";
atcommand "@killmonster2 cmd_fild03";
atcommand "@killmonster2 hu_fild05";
atcommand "@killmonster2 tha_t04";
atcommand "@killmonster2 tha_t05";
atcommand "@killmonster2 tha_t06";
atcommand "@killmonster2 tha_t07";
atcommand "@killmonster2 tha_t08";
atcommand "@killmonster2 tha_t09";
atcommand "@killmonster2 tha_t10";
atcommand "@killmonster2 tha_t11";
atcommand "@killmonster2 ra_fild01";
atcommand "@killmonster2 cmd_fild08";
atcommand "@killmonster2 um_fild03";
announce "All MVP have been killed.", bc_all;
end;
OnTimer8000:
stopnpctimer;
end;
}
But my script is not working as intended. Instead, it randomly kills mob in map on that list, but never on every map. For example one time it'll trigger the killmonster2 in xmas_fild, and another time it'll trigger @killmonster2 in thor_v03 etc. It never kills the full list.
I have no error whatsoever on my console.
Do you have any idea why my script is not working properly ?
Thanks a lot
Last edited by a moderator: