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Would be nice if we can have another type of BG, for example Silvershard Mines or a command that make the players vote for a BG to play
Yes it's possible but takes some work to configure. I have them configured with Kubix's BG release from 2016. I'm not familiar with eBG so I can't help you.Yes we have, what I meant to say was if it is possible to convert those old battleground scripts (Tierra, KVM and Flavius) into your ExtendedBG, with @joinbg and all the features from your plugin... instead of using the original NPCs to join the battleground... It sucks to use the chatroom to wait for players for the battleground to start...
That's quite hard cause firstly you need a mapper who has played the mode before and secondly a scripter who knows the ins and outs of it too.Would be nice if we can have another type of BG, for example Silvershard Mines or a command that make the players vote for a BG to play
Any video on this would be good.Would be nice if we can have another type of BG, for example Silvershard Mines or a command that make the players vote for a BG to play
Would be awesome if Dastgir convert those battleground into his plugin.Yes it's possible but takes some work to configure. I have them configured with Kubix's BG release from 2016. I'm not familiar with eBG so I can't help you.
That's quite hard cause firstly you need a mapper who has played the mode before and secondly a scripter who knows the ins and outs of it too.
Will look into it, but I feel, something new would be interesting for players.Would be awesome if Dastgir convert those battleground into his plugin.
More information here: https://wow.gamepedia.com/Silvershard_MinesAny video on this would be good.
It seems like TF2 payload mode by the description. (And ofcourse if you have any map suggestion with it, please mention that as well)
Explain how it works
happy hour is when badge amount reward increases when won within that hour.Explain how it works
Does that happen randomly or configured in script? And how much increase in rewards?happy hour is when badge amount reward increases when won within that hour.
It works like this.Isso acontece aleatoriamente ou configurado no script? E quanto aumento nas recompensas?
This seems more like a hide and seek event rather than BG modeBattleground mode:
Name: Battleground -- Treasure Hunt --
Map: dew_fild01
In the image there are two suggestions where the blue and red team might born. (Their Base)
Objetives:
> The teams have to find the Treasure Chest on the map and kill it.
> When you kill the Treasure Chest your team make 1 point.
> The Treasure Chest is born in a random spot anywhere on the map.
> The Treasure Chest has 200 HP(or more perhaps). And everyone hits 1 on it. (So the teams have the change to find it and fight against each other while someone is breaking it)
> After killing it, the teams are teleported back to their base and the Treasure Chest is born again anywhere on the map and your team have to find it again.
> The first team that make 3 Points wins the Battleground.
I hope I was clear.
Treasure sprite:
![]()
Can you please use english in this topic?trocar armas gloriosas por distintivos?
O sistema de happy hour pode colocar ou será colocado na fonte ou npc?
Um ótimo roteiro já grato!
Como se estivesse definido no eamod (common.txt):
// Happy Hour do BattleGround
OnDoHappyHour:
OnClock1600:
OnClock1800:
OnClock2000:
OnClock2200:
switch (gettime (4))
{
caso 1:
caso 3:
caso 5:
if (gettime (3)> = 20 && gettime (3) <22)
{
anunciar "- O Happy Hour do campo de batalha foi iniciado | Modo Arena Classificado -", 0,0x00FF00;
setbattleflag "bg_reward_rates", 120; // + 20% de taxas de recompensa
setbattleflag "bg_ranked_mode", 1;
fim;
}
if (gettime (3) == 22)
{
anunciar "- O Happy Hour do campo de batalha acabou | Modo Arena Regular -", 0,0x00BFFF;
setbattleflag "bg_reward_rates", 100; // Taxas normais
setbattleflag "bg_ranked_mode", 0;
fim;
}
quebrar;
caso 2:
caso 4:
caso 6:
if (gettime (3)> = 16 e& gettime (3) <18)
{
anunciar "- O Happy Hour do campo de batalha foi iniciado | Modo Arena Classificado -", 0,0x00FF00;
setbattleflag "bg_reward_rates", 120; // + 20% de taxas de recompensa
setbattleflag "bg_ranked_mode", 1;
fim;
}
if (gettime (3) == 18)
{
anunciar "- O Happy Hour do campo de batalha acabou | Modo Arena Regular -", 0,0x00BFFF;
setbattleflag "bg_reward_rates", 100; // Taxas normais
setbattleflag "bg_ranked_mode", 0;
fim;
}
quebrar;
}
fim;
}
Sorry, I forgot.Você pode usar o inglês neste tópico?
isn't this?Sorry, I forgot.
This spoiler shows how the happy hour issue works on the eamod source.
And I also asked about the Glorious Weapons Shop, whether they already have them with badges or not.
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