be more specific
nerf the healing rate ? nerf the timer in between heal ? or just nerf the bard skill level to 3 max ...
case BA_APPLEIDUN:
val1 = 5+1000*skill_lv+st->vit/10; // MaxHP percent increase
if(sd)
val1 += pc->checkskill(sd,BA_MUSICALLESSON);
break;
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