[CMD] @callmonster || @callmonedit

[CMD] @callmonster || @callmonedit 1.0

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Content Author
Aeromesi
[CMD] @callmonster || @callmonedit








So, what exactly is the @callmonster and @callmonedit command


?

Basic definition of this script:


Card Summoning System via @commands. What's intended is they use a Card, like if they have a Lunatic Card, they would type @callmonster 1063, which would then consume the specified Lunatic Card, as well as the items used to summon the Lunatic. A cool way to use your extra cards? I also included @callmonedit so you can edit the Item ID and Item Amount required for summoning a monster with your cards, designed for GM use.

 

 

I hope you guys enjoy, someone posted the script, and I decided to take a look, fix it, and present it with a fresh, new design as I think it was intended to be. If you come across any errors, don't be afraid to PM me or post right in this the Support Topic for this release.





screenHercules000.jpg
Author
Aeromesi
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  1. Version 1.0

    //===== Hercules Script ====================================== //= @callmonster <monster_id> //=...
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