It is warp delay plugin
Once you get a hit(not a miss) , you will be attached by a timer of x seconds, only after that you will be able to warp(be it be any wings,warp command,go command, npc or skill)
You can have a battle_config on any of the files in conf/battle/ with
Building Plugin for Linux: http://herc.ws/wiki/Building_HPM_Plugin_for_gcc
Building Plugin for Windows: http://herc.ws/wiki/Building_HPM_Plugin_for_MSVC
P.S: You need HPMHooking Enabled.
Once you get a hit(not a miss) , you will be attached by a timer of x seconds, only after that you will be able to warp(be it be any wings,warp command,go command, npc or skill)
You can have a battle_config on any of the files in conf/battle/ with
Code:
warp_delay_mob: Seconds*1000warp_delay_pet: Seconds*1000warp_delay_homun: Seconds*1000warp_delay_merc: Seconds*1000warp_delay: Seconds*1000 //For Playerswarp_delay_others: Seconds*1000 //(For All Other Hits except mob/pet/homunc/merc)
Building Plugin for Windows: http://herc.ws/wiki/Building_HPM_Plugin_for_MSVC
P.S: You need HPMHooking Enabled.