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    [Workaround] adding item Droprate

    Hi Herc's, I was just wondering if you have any workaround on the giving an item bonus droprate like the one in rAthena: bonus2 bDropAddRace,r,x; Adds x% to player's drop rate when killing a monster with race r. bonus2 bDropAddClass,c,x; Adds x% to player's drop rate when killing a monster...
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    [Request] Daily Supply NPC

    Hi @Kuya Jeo, thank you for this, There was an issue with "unexpected new line string..", however I was able to figure it out.  It was on this line 
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    [Request] Daily Supply NPC

    Hi~ I have been trying to analyze and modifying this script by @AnnieRuru  https://github.com/AnnieRuru/Release/blob/master/scripts/Utility/daily supply/daily_supply_0.3.txt However nothing seems working as it was too complicated for me. Basically what I wanted is simple Daily Supply NPC...
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    [💭​​​​​​​​​​​​​​] Another Floating Rates request

    Hi @Neffletics ok I did try your code, however the script starts directly. Even if it wasn't the desired time yet. Here's the script: - script FloatingRatesStart FAKE_NPC,{ OnInit: //add HOURS for starting OnHour03: OnHour09: OnHour15: OnHour21: //------------------- set $@brate,1000; set...
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    [💭​​​​​​​​​​​​​​] Another Floating Rates request

    Hi, I just started using Hercules and understand how it works. currently, I am trying to modify the included floating_rates script. - script FloatingRates FAKE_NPC,{ OnInit: //add any other HOURS OnHour03: OnHour05: OnHour12: OnHour18: //------------------- set $@brate,rand(100,150); set...
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