The cast delay timer shows up fine when using skills. But the cooldown timer (individual skill) doesn't show. I've edited my mmo.h and commented packetver_re. I don't get any errors and everything else is fine.
Scenario:
Warlock uses comet - skillbar shows cast delay for all skills
Cast delay timer is over - other skills are now usable.
Comet icon in hotbar should still have a cooldown timer but it doesn't.
Player has to estimate when he can use comet again.
As you see it's a minor inconvenience, but it would help if the cooldown timer shows up so players wouldn't have to guess when to re-use the skill. Could this be a packet issue? I'm working with the latest version of hercules with no major source edits.
Scenario:
Warlock uses comet - skillbar shows cast delay for all skills
Cast delay timer is over - other skills are now usable.
Comet icon in hotbar should still have a cooldown timer but it doesn't.
Player has to estimate when he can use comet again.
As you see it's a minor inconvenience, but it would help if the cooldown timer shows up so players wouldn't have to guess when to re-use the skill. Could this be a packet issue? I'm working with the latest version of hercules with no major source edits.
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