4 new permissions

would you like to see it implemented?

  • yes

    Votes: 48 94.1%
  • no

    Votes: 1 2.0%
  • whatever...

    Votes: 2 3.9%

  • Total voters
    51
I was not able to made a pull request, so I'm bumping it to first page since it got many supporters (I think?!) so I don't mind that devs will mind implementing it
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 (but please don't make it a plugin
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)

 
I am personally not too fond of the idea, not that its bad, but it kind of feels like somethings are being pushed a bit too far in regards to customization. 

I am fine with some new features and what not, but I don't think it is that much of a good idea to add every feature (For as useful as it can be) cluttering up the code with not-so-much-deal-breaking configurations/options.

With the plugin system and any improvements it might have in the future, adding custom modifications is only going to be a matter of minutes, so everyone can freely mess up or overcomplicate their own installation without overcluttering the code with stuff that might not be really needed by most people.

Please note though, this particular change might not be too big to add (And my comment is not regarding this particular suggestion, but more of a common thing), but its just I've been seeing some "Make this a builtin feature" more and more often everyday...
I sort of agree with the above (perhaps the time to make this could be best invested in making group permissions hpm-friendly so a plugin could do this instead), but if there is demand for it to be built in, sure, in my opinion.
I agree with XGear and Ind, it'd better if this was a plugin and not a built-in feature, it just seems more things to do maintenance and clutter our main code-base. Let's just wait what a high-up has to say about this...
 
i think i actually have some permissions from clydelion from before, but i can't find them but it also restricts the use of skills storage and all that ill update my post when i see it but this would really be a nice addition!

 
+1

would it be possible to attach these conditions to individual players or accounts?  for example, a player has endless tower on cooldown but wants to help some friends with their run, normally the cooldown would block the player from entering the tower, but instead we can allow the player to enter and just disable drops and exp only on his/her character.

 
+1

would it be possible to attach these conditions to individual players or accounts?  for example, a player has endless tower on cooldown but wants to help some friends with their run, normally the cooldown would block the player from entering the tower, but instead we can allow the player to enter and just disable drops and exp only on his/her character.
it is possible with:

---------------------------------------@addperm {<permission name>}@rmvperm {<permission name>}Changes the permissions of a character (lasts until relog).If no permission is given, a list of available permissions will be returned.---------------------------------------
so yeah
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I've made a pull request with it =) hope it gets added soon, if you guys have a git account and want to support or comment anything to be improved, just post there:

https://github.com/HerculesWS/Hercules/pull/329
If my character is set on 'disable_pickup' and have a party with party share items. Will it be possible for me to have a loot via party members picking up the loot?
yes, the disable_pick up is strictly made to prevent only ground picking for use in events or whatsoever 

 
+1

would it be possible to attach these conditions to individual players or accounts?  for example, a player has endless tower on cooldown but wants to help some friends with their run, normally the cooldown would block the player from entering the tower, but instead we can allow the player to enter and just disable drops and exp only on his/her character.
it is possible with:

---------------------------------------@addperm {<permission name>}@rmvperm {<permission name>}Changes the permissions of a character (lasts until relog).If no permission is given, a list of available permissions will be returned.---------------------------------------
so yeah
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what about on script is there a way to change permission or just by atcommand @perm?

 
+1

would it be possible to attach these conditions to individual players or accounts?  for example, a player has endless tower on cooldown but wants to help some friends with their run, normally the cooldown would block the player from entering the tower, but instead we can allow the player to enter and just disable drops and exp only on his/her character.
it is possible with:

---------------------------------------@addperm {<permission name>}@rmvperm {<permission name>}Changes the permissions of a character (lasts until relog).If no permission is given, a list of available permissions will be returned.---------------------------------------
so yeah
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what about on script is there a way to change permission or just by atcommand @perm?
you can use atcommand in scripts =)

 
yeah I know, I just don't like it because it keeps adding yo my atcommand logs hehe.. too picky
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I've made a pull request with it =) hope it gets added soon, if you guys have a git account and want to support or comment anything to be improved, just post there:

https://github.com/HerculesWS/Hercules/pull/329
If my character is set on 'disable_pickup' and have a party with party share items. Will it be possible for me to have a loot via party members picking up the loot?
yes, the disable_pick up is strictly made to prevent only ground picking for use in events or whatsoever 
Ohh I see, I hope you have a settings for disable party share item
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