Hi ind, mainly this:
Skill ID, Mode, Damage against Players{, Damage against Mobs{, Damage against Bosses{, Damage against Other}}}
Adoramus: PvP & GvG maps, +50% against players, +0% against mobs, +10% against boss monsters, +15% against others
With ours, we can adjust the damage, either globablly or a selected map, but we can't adjust it only for players, monsters, bosses, both, and so on