Absorb spirit dodgeable

rans

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Hi,

Can i request modification about absorb spirit. 
In official RIGHT now HIDE cannot dodge absorb spirit. 
i want it to make dodgeable by hide. 

please help. thank you

Fixed 
 

open src/map/status.c
 

find:
 

// Applies even if the target hides
if ((skill->get_ele(skill_id,1) == ELE_EARTH && skill_id != MG_STONECURSE) // Ground type
|| (flag&1 && skill->get_nk(skill_id)&NK_NO_DAMAGE && skill_id != ALL_RESURRECTION )) // Buff/debuff skills started before hiding
hide_flag &= ~OPTION_HIDE;
Then just add this " && skill_id !=  MO_ABSORBSPIRITS "

It would be look like this:

if ((skill->get_ele(skill_id,1) == ELE_EARTH && skill_id != MG_STONECURSE) // Ground type
|| (flag&1 && skill->get_nk(skill_id)&NK_NO_DAMAGE && skill_id != ALL_RESURRECTION && skill_id !=  MO_ABSORBSPIRITS )) // Buff/debuff skills started before hiding
hide_flag &= ~OPTION_HIDE;
 
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