Added Custom npc facing problem

rans

New member
Messages
358
Points
0
Location
Somewhere down the road
Emulator
This duplicate npc (the bascojin and poring) is facing the same direction in the script (4) but if you rotate camera there is a small offset. the custom added npc will switch face faster than the normal.

Zp5Cb8N.png

2sRf2am.png


 
did you add them all to your act editor the same way as a poring? 

its usually

down , bottom left is facing left

bottomr right , right is facing right

left, left top left is the back facing left

and top right, top is back facing right

 
did you add them all to your act editor the same way as a poring? 

its usually

down , bottom left is facing left

bottomr right , right is facing right

left, left top left is the back facing left

and top right, top is back facing right
the poring is a default one and the bascojin i downloaded. i've also encountered this problem to other custom npc from the download section.

 
upload it for me somehow and ill show you how to fix it if its what i think it is

 
Last edited by a moderator:
Back
Top