@afk help in editing

glemor123

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what to remove on the source code to prevent the player from sitting when @afk command is used

Code:
/*==========================================* @afk*------------------------------------------*/ACMD_FUNC(afk) {         nullpo_retr(-1, sd);							if(sd->bl.m == map_mapname2mapid("payon")) {				clif_displaymessage(fd, "@afk is not allowed on this map.");				return 0;				}						if( pc_isdead(sd) ) {				clif_displaymessage(fd, "Cannot @afk if you are dead.");				return -1;				}                if( map[sd->bl.m].flag.autotrade == battle_config.autotrade_mapflag )                {                if(map[sd->bl.m].flag.pvp  || map[sd->bl.m].flag.gvg){                clif_displaymessage(fd, "You may not use the @afk maps PVP or GVG.");                return -1;}                        sd->state.autotrade = 1;                        sd->state.monster_ignore = 1;			 			 pc_setsit(sd);                                                                      clif_specialeffect(&sd->bl, 234,AREA);                                               if( battle_config.afk_timeout )                        {                                int timeout = atoi(message);                                status_change_start(NULL, &sd->bl, SC_AUTOTRADE, 10000,0,0,0,0, ((timeout > 0) ? min(timeout,battle_config.afk_timeout) : battle_config.afk_timeout)*60000,0);                        }                        clif_authfail_fd(fd, 15);                } else                        clif_displaymessage(fd, "@afk is not allowed on this map.");        return 0;}
 
@@glemor123

sd->state.autotrade = 1;sd->state.monster_ignore = 1;pc_setsit(sd);
remove the pc_setsit(sd) then recompile

 
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