kyeme
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Please implement the anti flood system
Thank youuuuuuuuuuuuu
(The code is not working @latest so please re-code)
Credits:
Ai4rei/Mirei
(The code is not working @latest so please re-code)
Credits:
Ai4rei/Mirei
Code:
Index: conf/battle/client.conf===================================================================--- conf/battle/client.conf (revision 14729)+++ conf/battle/client.conf (working copy)@@ -120,6 +120,12 @@ // Clients from 2009 onward support this display_status_timers: yes+// Duration of client's self mute in minutes.+// Note: Do not enable this, if you enabled commands for players,+// because the client sees multiple commands in succession as spam.+// Default: 0 (means disabled)+client_accept_chatdori: 0+ // Randomizes the dice emoticon server-side, to prevent clients from forging // packets for the desired number. (Note 1) client_reshuffle_dice: noIndex: src/map/battle.c===================================================================--- src/map/battle.c (revision 14729)+++ src/map/battle.c (working copy)@@ -4003,6 +4003,7 @@ { "eq_single_target_reflectable", &battle_config.eq_single_target_reflectable, 1, 0, 1, }, { "invincible.nodamage", &battle_config.invincible_nodamage, 0, 0, 1, }, { "mob_slave_keep_target", &battle_config.mob_slave_keep_target, 0, 0, 1, },+ { "client_accept_chatdori", &battle_config.client_accept_chatdori, 0, 0, INT_MAX }, { "autospell_check_range", &battle_config.autospell_check_range, 0, 0, 1, }, { "client_reshuffle_dice", &battle_config.client_reshuffle_dice, 0, 0, 1, }, { "client_sort_storage", &battle_config.client_sort_storage, 0, 0, 1, },Index: src/map/battle.h===================================================================--- src/map/battle.h (revision 14729)+++ src/map/battle.h (working copy)@@ -477,6 +477,7 @@ int eq_single_target_reflectable; int invincible_nodamage; int mob_slave_keep_target;+ int client_accept_chatdori; int autospell_check_range; //Enable range check for autospell bonus. [L0ne_W0lf] int client_reshuffle_dice; // Reshuffle /dice int client_sort_storage;Index: src/map/clif.c===================================================================--- src/map/clif.c (revision 14729)+++ src/map/clif.c (working copy)@@ -11545,16 +11545,27 @@ if( type == 0 ) value = 0 - value;- //If type is 2 and the ids don't match, this is a crafted hacked packet!- //Disabled because clients keep self-muting when you give players public @ commands... [Skotlex]- if (type == 2 /* && (pc_isGM(sd) > 0 || sd->bl.id != id)*/)- return;+ if( type == 2 )+ {+ if( !battle_config.client_accept_chatdori )+ {+ return;+ }+ if( pc_isGM(sd) > 0 || sd->bl.id != id )+ {//If type is 2 and the ids don't match, this is a crafted hacked packet!+ return;+ }+ value = battle_config.client_accept_chatdori;+ dstsd = sd;+ }+ else+ {+ dstsd = map_id2sd(id);+ if( dstsd == NULL )+ return;+ }- dstsd = map_id2sd(id);- if( dstsd == NULL )- return;-- if( (level = pc_isGM(sd)) > pc_isGM(dstsd) && level >= get_atcommand_level(atcommand_mute) )+ if( type == 2 || ( (level = pc_isGM(sd)) > pc_isGM(dstsd) && level >= get_atcommand_level(atcommand_mute) ) ) { clif_manner_message(sd, 0); clif_manner_message(dstsd, 5);
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