Hadeszeus
New member
Hi can someone help me reduce the effect of DEEPSLEEP.
How can I reduce it by -1 for every 20 INT and is it possible to lower the chance of this?
case SC_DEEP_SLEEP: sc_def = bst->int_*50; tick_def = 0; // Linear reduction instead tick_def2 = bst->int_ * 50 + SCDEF_LVL_CAP(bl, 150) * 50; // kRO balance update lists this formula break;
I tried changing the value of int but in game it not working. or maybe i dunno how. Time tick still around 20 seconds.
How can I reduce it by -1 for every 20 INT and is it possible to lower the chance of this?
case SC_DEEP_SLEEP: sc_def = bst->int_*50; tick_def = 0; // Linear reduction instead tick_def2 = bst->int_ * 50 + SCDEF_LVL_CAP(bl, 150) * 50; // kRO balance update lists this formula break;
I tried changing the value of int but in game it not working. or maybe i dunno how. Time tick still around 20 seconds.