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Hi Everyone!
Found this source mod on some topics:
if(pc_isfalcon(sd) && sd->weapontype == W_BOW && sc && sc->data[SC_SOULLINK] && sc->data[SC_SOULLINK]->val2 == SL_HUNTER) {
skill->castend_damage_id(src,bl,SN_FALCONASSAULT,temp,tick,0);
}
And it says that this is 15% chance. But when I test it, it's like 100%. May I know where to edit the line to make it lower?
Found this source mod on some topics:
if(pc_isfalcon(sd) && sd->weapontype == W_BOW && sc && sc->data[SC_SOULLINK] && sc->data[SC_SOULLINK]->val2 == SL_HUNTER) {
skill->castend_damage_id(src,bl,SN_FALCONASSAULT,temp,tick,0);
}
And it says that this is 15% chance. But when I test it, it's like 100%. May I know where to edit the line to make it lower?