Hello im wondering if this can also be use in hercules
i've been trying to figure it by myself for hours but i lack coding skills
https://rathena.org/board/topic/54067-supportbacksliding-and-bodyrelocation/
preventing players from using moving skills(body reloc) when trapped
found the solution, my next question is can the traps prevent the body reloc from over stepping? example
PlayerA is in Point = 1,
Traps in in Point = 2,
PlayerA Use body reloc to Point = 3
is it posible that the PlayerA cannot go to Point 3
instead he is magnet to traps at Point 2
i've been trying to figure it by myself for hours but i lack coding skills
https://rathena.org/board/topic/54067-supportbacksliding-and-bodyrelocation/
preventing players from using moving skills(body reloc) when trapped
found the solution, my next question is can the traps prevent the body reloc from over stepping? example
PlayerA is in Point = 1,
Traps in in Point = 2,
PlayerA Use body reloc to Point = 3
is it posible that the PlayerA cannot go to Point 3
instead he is magnet to traps at Point 2