That really , that you will be out of weight......
You can modify it via source to allow all items to behave like you told.
Or modify item_db and reduce the weight of the item.
But I have no idea why you want items to exceed the weight limit.
You are here for so long and you still wonder about weird questions / requests? Thats cute.
My bad to be lazy to not show some screenshots, so it leads to so many misunderstandings.
This is NOT a WEIRD question/request, please read my reply to him. And here are some screenshots in case the problem is still unclear.
As you can see.
I cannot buy 10 Anger of Seagod at once, but I can buy 3 Anger of Seagod for 5 times.
I have enough zeny, enough weight for it. The weight in database is double-checked, it is really 0.
Here it is the simple script for this NST_MARKET trader.- trader Market -,{OnInit: setarray .sellitem[0],12405,607,6489,6423,6417; setarray .sellprice[0],50000,300000,1000000,1500000,5000000; setarray .sellamount[0],200,100,50,40,20; tradertype(NST_MARKET); for(.@i = 0; .@i < getarraysize(.sellitem); ++.@i) sellitem .sellitem[.@i],.sellprice[.@i],.sellamount[.@i]; end;OnMyResupply: for(.@i = 0; .@i < getarraysize(.sellitem); ++.@i) { if( shopcount(.sellitem[.@i]) < 1 + .sellamount[.@i]/2 ) sellitem .sellitem[.@i],.sellprice[.@i],.sellamount[.@i]; } end;}
show me your script for the NPC_MARKET shop , maybe you have not the restock correckt , since its a SHOP with autorefill
Yes, it is shown.
Since there is nothing related to the one-time purchase limit in the script, and in the item database there is also no such setting.
I think it might be some client-side limitation, just like the buying store item list. So this is why I post it here.
By the way, I am using 2015-05-13 client.