Aeromesi
Custom Instance Maniac
In Regards to the Sub Class System script I released on Hercules (Special thanks: GM Ocean) So since releasing the script, I came across a lot of problems. So anyone using the Sub Class System please wait for 1.2! But basically I'm having problems with a check to see if they are any kind of mage type class, everything works but I've ran into a problem where I want it to check if they are a High Wizard or not or so and so with other classes so they don't get the sub skills added to their same class.
The piece of code looks like this:
.skill_set$[2] = ""+(eaclass(EAJ_MAGE?"":"SP Rec"))+":Sight:Napalm Beat:Saftey Wall:Soul Strike:Cold Bolt:" "Frost Driver:Stone Curse:FireBall:FireWall:Fire Bolt:" "Lightning Bolt:ThunderStorm";
So it checks the eaclass bitmask EAJ_MAGE which contains ALL of the mage type classes, basically I'm trying to make it NOT show "SP Rec" which is SP recovery if they are any mage type class, otherwise it would show SP Recovery to lets say, a Assassin Cross. It shows nulled as a 0, so what am I doing wrong here?
The piece of code looks like this:
.skill_set$[2] = ""+(eaclass(EAJ_MAGE?"":"SP Rec"))+":Sight:Napalm Beat:Saftey Wall:Soul Strike:Cold Bolt:" "Frost Driver:Stone Curse:FireBall:FireWall:Fire Bolt:" "Lightning Bolt:ThunderStorm";
So it checks the eaclass bitmask EAJ_MAGE which contains ALL of the mage type classes, basically I'm trying to make it NOT show "SP Rec" which is SP recovery if they are any mage type class, otherwise it would show SP Recovery to lets say, a Assassin Cross. It shows nulled as a 0, so what am I doing wrong here?
Last edited by a moderator: