Pandaaa
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why i can use parry with dagger and,
two hand quicken ( how to make it u can use two hand quicken when you got soul link with one hand sword)
skill_require_db.txt
356,0,0,50,0,0,0,3:15,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LK_PARRYING#パリイング#
made it 3:15
because edited the skills of Star Gladiator to use parrying with Book weapon
added this soul link mod for LK
skill.c
// If linked, knights are able to use parrying with one handed swords (type 2)
if( require.weapon && !pc_check_weapontype(sd,require.weapon) && ( skill_id == LK_PARRYING && !sd->sc.data[SC_SOULLINK] && !pc_check_weapontype(sd,2) )) {
clif->skill_fail(sd,skill_id,USESKILL_FAIL_THIS_WEAPON,0);
return 0; }
pc.c
// If linked, knights are able to use parrying with one handed swords (type 2) PARRY
if( scw_list == SC_PARRYING && sd->sc.data[SC_SOULLINK] && sd->sc.data[SC_SOULLINK]->val2 == SL_KNIGHT && (!pc_check_weapontype(sd,skill->get_weapontype(status->sc2skill(scw_list))) && !pc_check_weapontype(sd,2))) {
status_change_end(&sd->bl, scw_list, INVALID_TIMER);
continue; // We don't want to fall under the next check
}
well the parry works with 1 hand if get soul linked but i can use parry with dagger and without soul link buff
why i can use parry with dagger and,
two hand quicken ( how to make it u can use two hand quicken when you got soul link with one hand sword)
skill_require_db.txt
356,0,0,50,0,0,0,3:15,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LK_PARRYING#パリイング#
made it 3:15
because edited the skills of Star Gladiator to use parrying with Book weapon
added this soul link mod for LK
skill.c
// If linked, knights are able to use parrying with one handed swords (type 2)
if( require.weapon && !pc_check_weapontype(sd,require.weapon) && ( skill_id == LK_PARRYING && !sd->sc.data[SC_SOULLINK] && !pc_check_weapontype(sd,2) )) {
clif->skill_fail(sd,skill_id,USESKILL_FAIL_THIS_WEAPON,0);
return 0; }
pc.c
// If linked, knights are able to use parrying with one handed swords (type 2) PARRY
if( scw_list == SC_PARRYING && sd->sc.data[SC_SOULLINK] && sd->sc.data[SC_SOULLINK]->val2 == SL_KNIGHT && (!pc_check_weapontype(sd,skill->get_weapontype(status->sc2skill(scw_list))) && !pc_check_weapontype(sd,2))) {
status_change_end(&sd->bl, scw_list, INVALID_TIMER);
continue; // We don't want to fall under the next check
}
well the parry works with 1 hand if get soul linked but i can use parry with dagger and without soul link buff