Can't use Custom Usable Item

Jenox

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Hey guys,

i've created an own Custom Item via. your wiki (http://herc.ws/wiki/Custom_Items).

I'd created a new item at the item_db2.txt which looks like this:

8005,xRO_Scroll,xRO EXP Scroll,2,,10,1,,,,,,,,,,,,,{misceffect 215; misceffect 143; sc_start SC_EXPBOOST,1800000,100;},{},{}
After that I'd put in the Item into my iteminfo.lua at my System folder, which looks like this:

[8005] = { unidentifiedDisplayName = "xRO EXP Scroll", unidentifiedResourceName = "액세서리상자", unidentifiedDescriptionName = { "Die xRO EXP Scroll verdoppelt die erhaltene EXP" }, identifiedDisplayName = "xRO EXP Scroll", identifiedResourceName = "액세서리상자", identifiedDescriptionName = { "Die xRO EXP Scroll verdoppelt die erhaltene EXP" }, slotCount = 0, ClassNum = 8005 },
After all these inputs I tried to @item 8005 for creating this Item for Test-Purpose.

It's on the Usable-Part of Inventory, but I can't use it.

Any suggestions? :/

 
Hey guys,

i've created an own Custom Item via. your wiki (http://herc.ws/wiki/Custom_Items).

I'd created a new item at the item_db2.txt which looks like this:

8005,xRO_Scroll,xRO EXP Scroll,2,,10,1,,,,,,,,,,,,,{misceffect 215; misceffect 143; sc_start SC_EXPBOOST,1800000,100;},{},{}
After that I'd put in the Item into my iteminfo.lua at my System folder, which looks like this:

[8005] = { unidentifiedDisplayName = "xRO EXP Scroll", unidentifiedResourceName = "액세서리상자", unidentifiedDescriptionName = { "Die xRO EXP Scroll verdoppelt die erhaltene EXP" }, identifiedDisplayName = "xRO EXP Scroll", identifiedResourceName = "액세서리상자", identifiedDescriptionName = { "Die xRO EXP Scroll verdoppelt die erhaltene EXP" }, slotCount = 0, ClassNum = 8005 },
After all these inputs I tried to @item 8005 for creating this Item for Test-Purpose.

It's on the Usable-Part of Inventory, but I can't use it.

Any suggestions? :/
are you sure that you are using hercules? because hercules is not using item_db2.txt anymore. its ITEM_DB2.conf

 
I'm surely using Hercules, but maybe a bit out of date Version.

But that wasn't my Question.

Problem solved: Used 

{ sc_start SC_CASH_PLUSEXP,3600000,100; },{},{}
instead of SC_EXPBOOST.

 
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