I almost forgot about summon script, summon script alone can work, why autobonus? Summon has timeout optionwouldn't something like this work?
autobonus <bonus script>,<rate>,<duration>{,<flag>,{<other script>}};With the other script being something like this:
?Code:summon "Monster name",<monster id>{,<Time Out>{,"event label"}};
Please refer to doc/script_commands.txt for more information about this.
Autobonus so that monsters are not spawned each time you attack, thus avoiding infestation of summoned monsters on the map.I almost forgot about summon script, summon script alone can work, why autobonus? Summon has timeout optionwouldn't something like this work?
autobonus <bonus script>,<rate>,<duration>{,<flag>,{<other script>}};With the other script being something like this:
?Code:summon "Monster name",<monster id>{,<Time Out>{,"event label"}};
Please refer to doc/script_commands.txt for more information about this.
Haha, I maybe misunderstood it. I thought card will be usable item that will vanish after 1 use.Autobonus so that monsters are not spawned each time you attack, thus avoiding infestation of summoned monsters on the map.I almost forgot about summon script, summon script alone can work, why autobonus? Summon has timeout optionwouldn't something like this work?
autobonus <bonus script>,<rate>,<duration>{,<flag>,{<other script>}};With the other script being something like this:
?Code:summon "Monster name",<monster id>{,<Time Out>{,"event label"}};
Please refer to doc/script_commands.txt for more information about this.
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