CashPoint Manager/Assistant

rokimoki

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rokimoki
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rAthena
CashPoint Manager

Hello,

This is my first release since years ago. I want to come back scripting if possible. I bring this script I made years ago and I updated for Hercules and translated to English language, is very simple to use. It's gmlvl protected and password protected.

What it really does?

  1. You can add/delete/watch cash points from a player, it doesn't matter if the player is online or offline.
  2. You can select the player account by one of his character name or his login username.
  3. The script will notify the player if an admin added/deleted cashpoints, even if he is online or offline.
  4. The script will save logs of any transaction, 'log_npc: true' in conf/map/logs.conf file.
How does it work?

  1. You have to whisp the NPC, (be careful if you have manner.txt because some letters will be replaced for * and will not work).
  2. White in the PM Box: npc:donation
  3. Then write in Chat Box: yourpassword
  4. Press enter and follow script instructions.
If you want to modify the gmlvl:

  1. Find: if (getgmlevel() < 90) {
  2. Edit the number 90 and put your minimum GM level you want to use this script.
If you want to modify the password:

  1. Find if (strcmp(@whispervar0$,"yourpassword") != 0) {
  2. Replace "yourpassword" for your desired password. (Keep quotes)
You can download always the lastest version from GitHub link, the attached one its the initial release.

Feedback or bug report is appreciated.

Thanks.

cashpointManager.txt

 

Attachments

how to put this in prontera?
change this line

-    script    donations    FAKE_NPC,{

for:

prontera,x,y,4    script    donations    view_constant,{
put x,y coords from prontera and put in view_constant a constanf from here, search for comment__: "NPC sprite IDs", and pick anyone you like, for example 4_F_KAFRA3. And @reloadscript

 
how to put this in prontera?
change this line

-    script    donations    FAKE_NPC,{

for:

prontera,x,y,4    script    donations    view_constant,{
put x,y coords from prontera and put in view_constant a constanf from here, search for comment__: "NPC sprite IDs", and pick anyone you like, for example 4_F_KAFRA3. And @reloadscript
thank you for this but im using rAthena.

 
Well, for rAthena I guess you must put an view_id instead a constant, so put any npc sprite id (numeric) you want, for example: 115 (it's a kind of kafra)

 
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