changes to skill_cast_db not taking effect

PunkBuster

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I am trying to make a server with very little delays and cooldowns. I set delay_rate to 10% in the battle.conf, but I am also giving 3rd jobs skills and some others lower cooldowns manualy.

For my test, I wanted 100spears to be spammable, but when I changed the values on skill_cast_db inside my dbre folder, nothing changed.

What I did was:

//-- RK_HUNDREDSPEAR2004,1000:900:800:700:600:500:400:300:200:100,500,0,0,0,3000,-1

to:

//-- RK_HUNDREDSPEAR2004,1000:900:800:700:600:500:400:300:200:100,500,0,0,0,100,-1


Yet nothing happened. Am I missing something?

I tried fiddling with some swordsman skills, too. I wanted to give endure 1 second reuse time, but didn't work either. As a test, I attempted to give Provoke a 10 second reuse time, and it didn't work as well.

What am I doing wrong?

 
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//-- RK_HUNDREDSPEAR
2004,1000:900:800:700:600:500:400:300:200:100,500,0,0,0,100,-1

try this

2004,1000:900:800:700:600:500:400:300:200:100,500,0,0,0,0,-1

 
Maybe you have to remove it client-side? I'm sorry but I don't know neither if it's a client-side delay now how to remove it in that case.

 
Still no change. Nothing I change in this file seems to have an effect.

*Edit*

I found the fix for this issue. I tried to remove the skill_cast_db and it gave me no errors. I realized that it was reading the skill_cast_db from my pre-re folder because I had set for skills to use pre-renewal cast mechanics(despite being a renewal server otherwise).

 
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