Costume Item Plugins

Got an error here

If your assassin cross class and this plugin is activated. you cannot use double dagger. but if the plugin is not activated you can use double dagger please fix it

 
will test it this weekend
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Update

  • Fixed Sinx Can't Equipt dagger/sword on both arms(L/R), Special Thanks to Haru for Help [Mhalicot]

 
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Got this error using the included costume.txt

[Error]: script error in file 'npc/custom/costume.txt' line 96 column 4 parse_line: expect command, missing function name or calling undeclared function 93: emotion e_wah; 94: close; 95: }* 96: costume .@Part; // Convert the Headgear ~~~~~~~~~~~~~~~~~~~~~~~~^ 97: mes "[Clown]"; 98: mes "Done, enjoy your costume headgear."; 99: close;

Plugins.conf already updated and recompiled.

Code:
*/plugins_list: [	/* Enable HPMHooking when plugins in use rely on Hooking */	"HPMHooking",	"costumeitem",	//"sample",	//"other",]
 
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is there any error in console? it seems you did not install the plugins correctly..

 
@Mhalicot the costume made by the plugin always has Stats, how can i make it no stats, no slot just plain Costume.

 
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I want to ask is it possible to remove the job restriction on the items when it turns to costume?

 
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 Mr. Mhalicot if it's not so hard can you also change the Item name into "Costume: Magestic Goat" I think it's proper instead of using the Character name or maybe an Option.
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mhalicot how ? i am using ur manual diff not the plugin one

 
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