Custom Aura [ Request ]

ThyroDree

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anyone have aura like on a champion ( when dangerous + critical ) the aura like lightning in feet/foot [ recolors ] is that possible to be a custom item?

 
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anyone have aura like on a champion ( when dangerous + critical ) the aura like lightning in feet/foot [ recolors ] is that possible to be a custom item?
Heyloo thyro, Try to install the @aura plugin. Try all the numbers i think its till 30, ull get various combos of auras
default_smile.png
(im sure thats available too at about 10? im not sure just type @aura xx  where xx is the number.
default_wink.png


 
Sample

Code:
{    Id: 2220    AegisName: "Hat"    Name: "Hat"    Type: 5    Buy: 1000    Weight: 200    Def: 2    Loc: 256    View: 16    Script: <"              atcommand "@effect 418";    ">    OnUnequipScript: <"        atcommand "@refresh" ;    ">},
Code:
{    Id: 2220    AegisName: "Hat"    Name: "Hat"    Type: 5    Buy: 1000    Weight: 200    Def: 2    Loc: 256    View: 16    Script: <"              atcommand "@effect 485";    ">    OnUnequipScript: <"        atcommand "@refresh" ;    ">},
Code:
{    Id: 2220    AegisName: "Hat"    Name: "Hat"    Type: 5    Buy: 1000    Weight: 200    Def: 2    Loc: 256    View: 16    Script: <"              atcommand "@effect 486";    ">    OnUnequipScript: <"        atcommand "@refresh" ;    ">},
 
Last edited by a moderator:
Sample

{  Id: 2220  AegisName: "Hat"  Name: "Hat"  Type: 5  Buy: 1000  Weight: 200  Def: 2  Loc: 256  View: 16  Script: <"        atcommand "@effect 418";  ">   OnUnequipScript: <"    atcommand "@refresh" ;  ">},
Code:
{    Id: 2220    AegisName: "Hat"    Name: "Hat"    Type: 5    Buy: 1000    Weight: 200    Def: 2    Loc: 256    View: 16    Script: <"              atcommand "@effect 485";    ">    OnUnequipScript: <"        atcommand "@refresh" ;    ">},
Code:
{    Id: 2220    AegisName: "Hat"    Name: "Hat"    Type: 5    Buy: 1000    Weight: 200    Def: 2    Loc: 256    View: 16    Script: <"              atcommand "@effect 486";    ">    OnUnequipScript: <"        atcommand "@refresh" ;    ">},
do i need to patch the @aura patch first? or i can make that item directly?

 
the effect/aura in there is vague i cant see it clear
default_sad.png
anyone have this sprite that is not vague?

 
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