Custom Healing Item ** no visual effect **

astralprojection

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Been looking but i cant figure this out.
1. I made a custom ID of WHITE_POTION > WHITE_POTION_F and copy the script.
2. the healing actually works but i missed that white potion visual effect when you use the item.

I hope someone can help me out.

 
afaik potion effects are hardcoded in the client so when we make custom potions we add this line:

specialeffect(EF_POTION4, AREA, playerattached());

ex.

Code:
{
	Id: 37000
	AegisName: "White_Potion_ZXC"
	Name: "White Potion ZXC"
	Type: "IT_HEALING"
	Buy: 1200
	Weight: 150
	Script: <"
	itemheal rand(325,405),0;
	specialeffect(EF_POTION4, AREA, playerattached());
	">
},

 
Would adding effect this way affects the performance of the game instead of using the default way which is from hard coding it from the client?

 
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