its a supose to in mob_db2
copy to paste ID poring for later to change.
{
Id: 3900
SpriteName: "KEN_MASTERS"
Name: "Ken Masters"
Lv: 1
Hp: 60
Sp: 1
Exp: 36
JExp: 20
AttackRange: 1
Attack: [8, 1]
Def: 2
Mdef: 5
Stats: {
Str: 6
Agi: 1
Vit: 1
Int: 0
Dex: 6
Luk: 5
}
ViewRange: 10
ChaseRange: 12
Size: "Size_Medium"
Race: "RC_Plant"
Element: ("Ele_Water", 1)
Mode: {
CanMove: true
Looter: true
CanAttack: true
}
MoveSpeed: 400
AttackDelay: 1872
AttackMotion: 672
DamageMotion: 480
MvpExp: 0
Drops: {
Jellopy: 7000
Knife_: 100
Sticky_Mucus: 400
Apple: 1000
Empty_Bottle: 1500
Apple: 150
Unripe_Apple: 20
Poring_Card: 1
}
},
in client directory Lua Files\datainfo we must add a lines
in NPCidentify.lub
JT_KEN_MASTERS = 3900,
in jobname.lub
[jobtbl.JT_KEN_MASTERS] = "KEN_MASTERS",
Client Error
---------------------------
Error
---------------------------
Spr :: Cannot find File : sprite\¸ó½ºÅÍ\.spr
---------------------------
Aceptar
---------------------------
so they say all guides and wiki
even so the error keeps coming empty Sprite, and I mean nameless empty.
that I am wrong?
and tested with old and new Client and date.
please throw me a hand that took almost one week with the problem and not advance