Hi, Hercules!
My name is Sense, this is my first post.
the system can custom monster transform bonus script.
For example:
just give PC status change
sc_start SC_MONSTER_TRANSFORM,1200000,1276;
and define your bonus script in the 'db/transform_bonus.txt'
if transform Devil
1109,{ bonus bAspd,1; bonus bHit,5; }
Effect:
before
after: (ASPD + 1 & HIT + 5)
Download Source Code:
src.patch
Download DB File:
db.patch
by the way, i'm learning english now.
My name is Sense, this is my first post.
the system can custom monster transform bonus script.
For example:
just give PC status change
sc_start SC_MONSTER_TRANSFORM,1200000,1276;
and define your bonus script in the 'db/transform_bonus.txt'
if transform Devil
1109,{ bonus bAspd,1; bonus bHit,5; }
Effect:
before
after: (ASPD + 1 & HIT + 5)
Download Source Code:
src.patch
Download DB File:
db.patch
by the way, i'm learning english now.
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