Custom Monster Transform

Sense

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臺灣-高雄
Emulator
Hi, Hercules!

My name is Sense, this is my first post.

the system can custom monster transform bonus script.


For example:

just give PC status change

sc_start SC_MONSTER_TRANSFORM,1200000,1276;
and define your bonus script in the 'db/transform_bonus.txt'

if transform Devil

1109,{ bonus bAspd,1; bonus bHit,5; }


Effect:

before
9wx0IAO.jpg


after: (ASPD + 1 & HIT + 5)
tohFBff.jpg


Download Source Code:
src.patch

Download DB File:
db.patch

by the way, i'm learning english now.

 

Attachments

Last edited by a moderator:
item db have error here

Script: <" sc_start SC_MONSTER_TRANSFORM,1200000,1040 ";>
Fix:

Script: <" sc_start SC_MONSTER_TRANSFORM,1200000,1040; ">

other suggestion, if i use the item no show message of: Traaaansform!! form of

please add this, thank you

 
@@karazu, this mod no is implement.

This mod use transform_bonus.txt in db folder, inclusive is possible create a custom mob transform.

Please @@Sense update this for the last hercules

 
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