Disguise,Ignore,Attack

ToiletMaster

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Hi guys, I do have a request is that whether is it possible to have a script that does the following?

  • Disguise the player for a set amount of time.
  • Render the player to be ignored by all monsters
  • Render the player to be unable to attack / use skill on any monsters.

so far, i'm able to disguise the player using the disguise command, followed by ignored by all monsters using the @monsterignore from atcommand. But how can i mix and match all these 3 requirements? would be delighted if someone could help xD

 
So you just need the render the player to be unable to attack, i remember there was a status effect that does that which I used before to make a spectator mode in pvp arena.

I used this script before: atcommand "@option 6 0 64";

I dont' remember which number makes him unable to attack(probably the 6) the 46 is probably the gm perfect hide. So my best guess  is atcommand "@option 6"; Anyhow try it and see.

Another thing you should test is if the player can remove the restriction by eating an item such as panacea, though when i tested it before it doesn't get removed by that item or green potion etc.

Good luck!

 
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Hi this is definitely perfect in terms of limiting the character's attack, but how do i invoke the command to make him be able to attack again? it seems that currently using option 0 or resetting it doesn't work
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hmm, what i do is just have them relog lol. Though its weird that option 0 won't work.

 
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