Zirius New member Messages 261 Points 0 Aug 19, 2014 #2 I remember, when farmiliar/hunter fly chases you and you crossed a standing player, all those mobs will change target and attack the standing player. How to enable that? Tried googling but failed. Thanks!
I remember, when farmiliar/hunter fly chases you and you crossed a standing player, all those mobs will change target and attack the standing player. How to enable that? Tried googling but failed. Thanks!
Jedzkie The Master of White Spaces Messages 632 Points 0 Age 33 Location Philippines Discord ✪ Jedzkie#0662 IRC Nickname Jedzkie Github Jedzkie Emulator Client Version 2016-03-16 RE Aug 20, 2014 #3 You can check the mob modes in doc/mob_db_mode_list.txt
Zirius New member Messages 261 Points 0 Aug 21, 2014 #4 Thanks man! Btw, do you have tools that can decode those bits? I want to know what other mode was used before I put my modifications? Suppose I got this: 0x3885 Is there a tool I can input that and it will show me all the bits used? Thanks!
Thanks man! Btw, do you have tools that can decode those bits? I want to know what other mode was used before I put my modifications? Suppose I got this: 0x3885 Is there a tool I can input that and it will show me all the bits used? Thanks!