Flinch skill spam

RandomUserAbcdef

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Hey everyone, wondering how this is being done from a server point of view?

When the paladin is hit they can spam heal very fast, almost negating the heal delay. Also the champs can spam Dangerous soul collect and finger offensive without things like kiel card.

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On 4/26/2023 at 2:06 AM, RandomUserAbcdef said:

Hey everyone, wondering how this is being done from a server point of view?

When the paladin is hit they can spam heal very fast, almost negating the heal delay. Also the champs can spam Dangerous soul collect and finger offensive without things like kiel card.

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i'm not sure, may be using this nemo option

image.png

 
Also the champs can spam Dangerous soul collect and finger offensive without things like kiel card.
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Code:
// The rate of time it takes to cast a spell (Note 2, 0 = No casting time)
casting_rate: 100

// Delay time after casting (Note 2)
delay_rate: 0

// Does the delay time depend on the caster's DEX and/or AGI? (Note 1)
// Note: On Official servers, neither Dex nor Agi affect delay time
delay_dependon_dex: no
delay_dependon_agi: yes

// Minimum allowed delay for ANY skills after casting (in milliseconds) (Note 1)
// Note: Setting this to anything above 0 can stop speedhacks.
min_skill_delay_limit: 10

// This delay is the min 'can't walk delay' of all skills.
// NOTE: Do not set this too low, if a character starts moving too soon after
// doing a skill, the client will not update this, and the player/mob will
// appear to "teleport" afterwards.
default_walk_delay: 80
 
I know how to do that type of spam for champs. Its mainly these two settings

setting these settings:

delay_dependon_agi: yes

min_skill_delay_limit: 10

I am specifically looking for the ability to spam faster when being hit. This video is another example.

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