Global Damage Adjustment

OmarAcero

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Hi team,

In the emulator , is there a way to adjust the normal damage , not skill , for all jobs ?
 
I 've been testing and the more the rates go up , less physical damage have the job type physical,  as the sniper, assasin , etc.
Or someone is kind enough to tell me if it is possible to implement this adjustment in hercules ?

https://rathena.org/board/topic/80110-global-damage-adjustment/

 
Go to db/re or pre-re/map_zone_db.conf.

Under GvG Zone, you will see the following code under mapflags. Copy, adjust, paste and put it on other zones you want.

        "weapon_damage_rate    60",
        "magic_damage_rate    60",
        "misc_damage_rate    60",
        "long_damage_rate    80",
        "short_damage_rate    80",

If you want it on specific skills, there are examples in the file.

npc/mapflag/skillmodifier has more examples and explanations surrounding this should you need them.

 
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