Alayne
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Hi guys,
First, I know this has already been asked.
But even by looking over all the topic I've been able to found, following 3 differents guides...I can't succeed in making it work..
So here's my point.
I'm simply trying to add hats.
I've modified all client files:
iteminfo.lua:
[30009] = {
unidentifiedDisplayName = "Aquaring Hat",
unidentifiedResourceName = "????????????",
unidentifiedDescriptionName = {
"An unknown hat."
},
identifiedDisplayName = "Aquaring Hat",
identifiedResourceName = "aquaring_hat",
identifiedDescriptionName = {
"A costume mask known as Aquaring Hat"
},
slotCount = 0,
ClassNum = 0
},
accessoryid:
ACCESSORY_Aquaring_Hat = 1013,
accname:
[ACCESSORY_IDs.ACCESSORY_Aquaring_Hat] = "aquaring_hat",
And the corresponding item_db2:
{
Id: 30009
AegisName: "Aquaring Hat"
Name: "Aquaring Hat"
Type: 5
Buy: 20
Weight: 800
Def: 3
Loc: 256
EquipLv: 40
View: 1013
},
The item is available. I can get it, move it, drop it, pick it, equip it. Everything works, except the fact that when it's equiped, it doesn't show...
I guess that's a problem of view id, cause if I use 224 in item_db2, the feather beret sprite shows up...
I really don't get it...
Any idea?
First, I know this has already been asked.
But even by looking over all the topic I've been able to found, following 3 differents guides...I can't succeed in making it work..
So here's my point.
I'm simply trying to add hats.
I've modified all client files:
iteminfo.lua:
[30009] = {
unidentifiedDisplayName = "Aquaring Hat",
unidentifiedResourceName = "????????????",
unidentifiedDescriptionName = {
"An unknown hat."
},
identifiedDisplayName = "Aquaring Hat",
identifiedResourceName = "aquaring_hat",
identifiedDescriptionName = {
"A costume mask known as Aquaring Hat"
},
slotCount = 0,
ClassNum = 0
},
accessoryid:
ACCESSORY_Aquaring_Hat = 1013,
accname:
[ACCESSORY_IDs.ACCESSORY_Aquaring_Hat] = "aquaring_hat",
And the corresponding item_db2:
{
Id: 30009
AegisName: "Aquaring Hat"
Name: "Aquaring Hat"
Type: 5
Buy: 20
Weight: 800
Def: 3
Loc: 256
EquipLv: 40
View: 1013
},
The item is available. I can get it, move it, drop it, pick it, equip it. Everything works, except the fact that when it's equiped, it doesn't show...
I guess that's a problem of view id, cause if I use 224 in item_db2, the feather beret sprite shows up...
I really don't get it...
Any idea?