Haven't run a server in four years, where do I start?!

Try using NEMO, posted on the client-side releases section of this forum.

 
your folder is like this?

ivk6.png


 
I tried to just see if I could connect using the default "YourRO.exe" client and data folder from here, but it isn't letting me connect past character creation. Once I get a character created, it just says "Disconnected from server", and the map-server gives me the following error:

Tlbb85q.jpg


I thought it was just the fact I used the default data folder so I changed the clientinfo.xml to my WAN IP, but then I couldn't connect to the server at ALL. I'm not sure what needs changed or why this client isn't letting me connect past the character server.
default_sad.png


Also I'm sure I can't have things set to 127.0.0.1 when actual players are trying to connect, but I don't know what to replace that with, if I need to. Like I said it's been awhile! I recall players having to have my WAN IP in their clientinfo, but I forget if I needed to as well or being the host I stuck with 127.0.0.1. Hopefully this connection to map server issue doesn't need some crazy amount of fixing to, well, fix.

 
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Did you change you mmo.h

#ifndef PACKETVER

#define PACKETVER 20131223

#endif // PACKETVER

Change 20131223 to 20140115

And also did you add the packet data for that client in your srcpacket.h

Cause its looking for wanttoconnect packet

packet(0x0B19,19,clif->pWantToConnection,2,6,10,14,18);

 
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No, I didn't. I've never had to edit those files when I ran servers before. Nor did the setup guides mention it.
default_sad.png
Will I need to recompile after editing that?

 
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No, I didn't. I've never had to edit those files when I ran servers before. Nor did the setup guides mention it.
default_sad.png
Will I need to recompile after editing that?
@offtopicmaybe before, you used precompiled one.

@ontopic

You have to recompile everytime you changed any source file(files in src folder)

 
Hmm. I don't have a packet.h... Is it packets.h in srcmap?

Also when I edited the mmo.h the checkmark icon on the folder turned to a red "!" instead. Is that just because I edited something or is it saying there's a problem?

 
Hmm. I don't have a packet.h... Is it packets.h in srcmap?

Also when I edited the mmo.h the checkmark icon on the folder turned to a red "!" instead. Is that just because I edited something or is it saying there's a problem?
no problem. its just tellling you that a file is modified or edited

 
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