add OnTouch and emotion ...
- script Healer -1,{
OnTouch:
.@Price = 0; // Zeny required for heal
.@Buffs = 1; // Also buff players? (1: yes / 0: no)
.@Delay = 1; // Heal delay, in seconds
if (@HD > gettimetick(2))
end;
if (.@Price) {
message strcharinfo(0), "Healing costs " + callfunc("F_InsertComma",.@Price) + " Zeny.";
if (Zeny < .@Price)
end;
if (select("^0055FFHeal^000000:^777777Cancel^000000") == 2)
end;
Zeny -= .@Price;
}
specialeffect2 EF_HEAL2;
percentheal 100,100;
emotion ET_CHUP;
if (.@Buffs) {
specialeffect2 EF_INCAGILITY;
sc_start SC_INCREASEAGI,620000,10;
specialeffect2 EF_BLESSING;
sc_start SC_BLESSING,620000,10;
repairall;
identifyall;
}
if (.@Delay)
@HD = gettimetick(2) + .@Delay;
end;
}
prontera,151,188,5 duplicate(Healer) Healer#prt 909,14,14
honestly rathena still has a few script commands that hercules lacks, like this *identifyall